# lmao
flavor-base-terrible = terrible
flavor-base-mindful = mindful
+flavor-base-chewy = chewy
# Complex flavors. Put a flavor here when you want something that's more
# specific.
flavor-complex-pyrotton = like a burning mouth
flavor-complex-mothballs = like mothballs
flavor-complex-paint-thinner = like paint thinner
+flavor-complex-paper = like mushy pulp
+flavor-complex-compressed-meat = like compressed meat
# Drink-specific flavors.
- WhitelistChameleon
- type: StaticPrice
price: 10
+ - type: FlavorProfile #yes not every peice of clothing is edible, but this way every edible piece of clothing should have the flavor without me having to track down what specific clothing can and cannot be eaten.
+ flavors:
+ - fiber
- type: entity
abstract: true
bloodReagent: InsectBlood
bloodMaxVolume: 20
- type: Food
+ - type: FlavorProfile
+ flavors:
+ - horrible
+ - terrible
+ - chewy
- type: Hunger
baseDecayRate: 0.25
- type: Extractable
requiresSpecialDigestion: true
# Wooly prevents eating wool deleting the goat so its fine
requireDead: false
+ - type: FlavorProfile
+ flavors:
+ - fiber
- type: Butcherable
spawned:
- id: FoodMeat
Dead:
Base: splat-0
- type: Food
+ - type: FlavorProfile
+ flavors:
+ - meaty
- type: Thirst
startingThirst: 25 # spawn with Okay thirst state
thresholds:
Dead:
Base: splat-0
- type: Food
+ - type: FlavorProfile
+ flavors:
+ - meaty
- type: Hunger
baseDecayRate: 0.3
- type: Extractable
- Hamster
- VimPilot
- ChefPilot
+ - type: FlavorProfile
+ flavors:
+ - meaty
+ - sadness
- type: entity
name: Shiva
- type: Crayon
capacity: 15
- type: Food
+ - type: FlavorProfile
+ flavors:
+ - chewy
+ - bitter
- type: SolutionContainerManager
solutions:
food:
- type: Appearance
- type: Food
requiresSpecialDigestion: true
+ - type: FlavorProfile
+ flavors:
+ - fiber
- type: SolutionContainerManager
solutions:
food:
- type: Appearance
- type: Food
requiresSpecialDigestion: true
+ - type: FlavorProfile
+ flavors:
+ - fiber
- type: SolutionContainerManager
solutions:
food:
solution: food
delay: 7
forceFeedDelay: 7
+ - type: FlavorProfile
+ flavors:
+ - paper
- type: BadFood
- type: SolutionContainerManager
solutions:
Quantity: 10
- type: Food
solution: cube
+ - type: FlavorProfile
+ flavors:
+ - chewy
+ - horrible
+ - compressed-meat
- type: RefillableSolution
solution: cube
- type: Sprite
plushie:
maxVol: 11 # needs room for water
reagents:
- - ReagentId: Nutriment
+ - ReagentId: Nutriment #contains nutriment like other dehydrated animals, but isn't edible? Who is grinding dehydrated carp to eat them??
Quantity: 10
- type: RefillableSolution
solution: plushie
sound:
path: /Audio/Effects/bite.ogg
-- type: entity
+- type: entity #why is this all redefined down here as a parent of base object instead of just being parented to monkeycube?? TODO: Fix this shit
parent: BaseItem
id: SyndicateSponge
name: monkey cube
Quantity: 10
- type: Food
solution: cube
+ - type: FlavorProfile
+ flavors:
+ - chewy
+ - horrible
+ - compressed-meat
- type: RefillableSolution
solution: cube
- type: Sprite
flavorType: Base
description: flavor-base-mindful
+- type: flavor
+ id: chewy
+ flavorType: Base
+ description: flavor-base-chewy
+
- type: flavor
id: mustard
flavorType: Complex
id: cherry
flavorType: Complex
description: flavor-complex-cherry
+
+- type: flavor
+ id: paper
+ flavorType: Complex
+ description: flavor-complex-paper
+
+- type: flavor
+ id: compressed-meat
+ flavorType: Complex
+ description: flavor-complex-compressed-meat
+
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