* make wallmount screen destructible
* louder
* fix indent
* fix indent
state: telescreen_frame
- map: ["computerLayerScreen"]
state: telescreen
+ - type: Destructible
+ thresholds:
+ - trigger:
+ !type:DamageTrigger
+ damage: 200
+ behaviors:
+ - !type:DoActsBehavior
+ acts: [ "Destruction" ]
+ - !type:PlaySoundBehavior
+ sound:
+ collection: MetalGlassBreak
- type: Construction
graph: WallmountTelescreen
node: Telescreen
sprite: Structures/Wallmounts/screen.rsi
state: screen
noRot: true
+ - type: Destructible
+ thresholds:
+ - trigger:
+ !type:DamageTrigger
+ damage: 200
+ behaviors:
+ - !type:DoActsBehavior
+ acts: [ "Destruction" ]
+ - !type:PlaySoundBehavior
+ sound:
+ collection: MetalGlassBreak
- type: ApcPowerReceiver
powerLoad: 100
- type: ExtensionCableReceiver
sprite: Structures/Wallmounts/switch.rsi
state: on
- type: Appearance
+ - type: Destructible
+ thresholds:
+ - trigger:
+ !type:DamageTrigger
+ damage: 200
+ behaviors:
+ - !type:DoActsBehavior
+ acts: [ "Destruction" ]
+ - !type:PlaySoundBehavior
+ sound:
+ collection: MetalGlassBreak
- type: Rotatable
- type: SignalTimer
canEditLabel: false