fixtures:
- shape:
!type:PhysShapeAabb
- bounds: "-0.4,-0.3,0.4,0.3"
+ bounds: "-0.3,-0.3,0.3,0.3"
density: 5
mask:
- ItemMask
- shape:
!type:PhysShapeAabb
- bounds: "-0.4,-0.3,0.4,0.3"
+ bounds: "-0.3,-0.3,0.3,0.3"
id: "rehydrate"
hard: false
layer:
- type: Physics
bodyType: KinematicController
- type: Fixtures
- fixtures: # TODO: Make a second fixture.
+ fixtures:
- shape:
!type:PhysShapeAabb
- bounds: "-0.4,-0.4,0.4,0.4"
+ bounds: "-0.3,-0.3,0.3,0.3"
density: 15
mask:
- ItemMask
- shape:
!type:PhysShapeAabb
- bounds: "-0.4,-0.4,0.4,0.4"
+ bounds: "-0.3,-0.3,0.3,0.3"
id: "rehydrate"
hard: false
layer: