]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Fix explosion visuals (#36644)
authorLeon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Thu, 17 Apr 2025 10:12:13 +0000 (20:12 +1000)
committerGitHub <noreply@github.com>
Thu, 17 Apr 2025 10:12:13 +0000 (20:12 +1000)
Resources/Prototypes/explosion.yml

index 4f720673765cc730e8d650d8c15241ba9338c054..ad0033389281046d05eaf0331b7c648cf81a77ef 100644 (file)
@@ -1,5 +1,11 @@
 #  Does not currently support prototype hot-reloading. See comments in c# file.
 
+# Note that for every explosion type you define, explosions & nukes will start performing worse
+# You should only define a new explopsion type if you really need to
+#
+# If you just want to modify properties other than `damagePerIntensity`, it'd be better to
+# split off explosion damage & explosion visuals/effects into their own separate prototypes.
+
 - type: explosion
   id: Default
   damagePerIntensity:
@@ -43,7 +49,7 @@
   intensityPerState: 20
   lightColor: Orange
   texturePath: /Textures/Effects/fire.rsi
-  fireStates: 6
+  fireStates: 3
 
 - type: explosion
   id: Radioactive
   intensityPerState: 20
   lightColor: Orange
   texturePath: /Textures/Effects/fire.rsi
-  fireStates: 6
+  fireStates: 3
 
 - type: explosion
   id: HardBomb
   intensityPerState: 20
   lightColor: Orange
   texturePath: /Textures/Effects/fire.rsi
-  fireStates: 6
+  fireStates: 3
 
 - type: explosion
   id: FireBomb
       Piercing: 3
   lightColor: Orange
   texturePath: /Textures/Effects/fire.rsi
-  fireStates: 6
+  fireStates: 3
   fireStacks: 2
 
 # STOP