using Content.Server.Atmos.Reactions;
using Content.Server.NodeContainer.NodeGroups;
using Content.Shared.Atmos;
-using Robust.Server.GameObjects;
using Robust.Shared.Map.Components;
using Robust.Shared.Utility;
return GetTileMixture(gridUid, mapUid, position, excite);
}
- public bool HasAtmosphere(EntityUid gridUid)
- {
- var ev = new HasAtmosphereMethodEvent(gridUid);
- RaiseLocalEvent(gridUid, ref ev);
-
- return ev.Result;
- }
+ public bool HasAtmosphere(EntityUid gridUid) => _atmosQuery.HasComponent(gridUid);
public bool SetSimulatedGrid(EntityUid gridUid, bool simulated)
{
entity.Comp.InvalidatedCoords.Add(tile);
}
- public GasMixture?[]? GetTileMixtures(EntityUid? gridUid, EntityUid? mapUid, List<Vector2i> tiles, bool excite = false)
+ public GasMixture?[]? GetTileMixtures(Entity<GridAtmosphereComponent?>? grid, Entity<MapAtmosphereComponent?>? map, List<Vector2i> tiles, bool excite = false)
{
- var ev = new GetTileMixturesMethodEvent(gridUid, mapUid, tiles, excite);
+ GasMixture?[]? mixtures = null;
+ var handled = false;
// If we've been passed a grid, try to let it handle it.
- if (gridUid.HasValue)
+ if (grid is {} gridEnt && Resolve(gridEnt, ref gridEnt.Comp))
{
- DebugTools.Assert(_mapManager.IsGrid(gridUid.Value));
- RaiseLocalEvent(gridUid.Value, ref ev, false);
+ handled = true;
+ mixtures = new GasMixture?[tiles.Count];
+
+ for (var i = 0; i < tiles.Count; i++)
+ {
+ var tile = tiles[i];
+ if (!gridEnt.Comp.Tiles.TryGetValue(tile, out var atmosTile))
+ {
+ // need to get map atmosphere
+ handled = false;
+ continue;
+ }
+
+ mixtures[i] = atmosTile.Air;
+
+ if (excite)
+ gridEnt.Comp.InvalidatedCoords.Add(tile);
+ }
}
- if (ev.Handled)
- return ev.Mixtures;
+ if (handled)
+ return mixtures;
// We either don't have a grid, or the event wasn't handled.
// Let the map handle it instead, and also broadcast the event.
- if (mapUid.HasValue)
+ if (map is {} mapEnt && _mapAtmosQuery.Resolve(mapEnt, ref mapEnt.Comp))
{
- DebugTools.Assert(_mapManager.IsMap(mapUid.Value));
- RaiseLocalEvent(mapUid.Value, ref ev, true);
- }
- else
- RaiseLocalEvent(ref ev);
+ mixtures ??= new GasMixture?[tiles.Count];
+ for (var i = 0; i < tiles.Count; i++)
+ {
+ mixtures[i] ??= mapEnt.Comp.Mixture;
+ }
- if (ev.Handled)
- return ev.Mixtures;
+ return mixtures;
+ }
// Default to a space mixture... This is a space game, after all!
- ev.Mixtures ??= new GasMixture?[tiles.Count];
+ mixtures ??= new GasMixture?[tiles.Count];
for (var i = 0; i < tiles.Count; i++)
{
- ev.Mixtures[i] ??= GasMixture.SpaceGas;
+ mixtures[i] ??= GasMixture.SpaceGas;
}
- return ev.Mixtures;
+ return mixtures;
}
- public GasMixture? GetTileMixture (Entity<TransformComponent?> entity, MapGridComponent? grid = null, bool excite = false)
+ public GasMixture? GetTileMixture (Entity<TransformComponent?> entity, bool excite = false)
{
if (!Resolve(entity.Owner, ref entity.Comp))
return null;
return GetTileMixture(entity.Comp.GridUid, entity.Comp.MapUid, indices, excite);
}
- public GasMixture? GetTileMixture(EntityUid? gridUid, EntityUid? mapUid, Vector2i gridTile, bool excite = false)
+ public GasMixture? GetTileMixture(Entity<GridAtmosphereComponent?>? grid, Entity<MapAtmosphereComponent?>? map, Vector2i gridTile, bool excite = false)
{
- var ev = new GetTileMixtureMethodEvent(gridUid, mapUid, gridTile, excite);
-
// If we've been passed a grid, try to let it handle it.
- if(gridUid.HasValue)
+ if (grid is {} gridEnt
+ && Resolve(gridEnt, ref gridEnt.Comp, false)
+ && gridEnt.Comp.Tiles.TryGetValue(gridTile, out var tile))
{
- DebugTools.Assert(_mapManager.IsGrid(gridUid.Value));
- RaiseLocalEvent(gridUid.Value, ref ev, false);
- }
-
- if (ev.Handled)
- return ev.Mixture;
+ if (excite)
+ gridEnt.Comp.InvalidatedCoords.Add(gridTile);
- // We either don't have a grid, or the event wasn't handled.
- // Let the map handle it instead, and also broadcast the event.
- if(mapUid.HasValue)
- {
- DebugTools.Assert(_mapManager.IsMap(mapUid.Value));
- RaiseLocalEvent(mapUid.Value, ref ev, true);
+ return tile.Air;
}
- else
- RaiseLocalEvent(ref ev);
+
+ if (map is {} mapEnt && _mapAtmosQuery.Resolve(mapEnt, ref mapEnt.Comp, false))
+ return mapEnt.Comp.Mixture;
// Default to a space mixture... This is a space game, after all!
- return ev.Mixture ?? GasMixture.SpaceGas;
+ return GasMixture.SpaceGas;
}
public ReactionResult ReactTile(EntityUid gridId, Vector2i tile)
public bool IsTileAirBlocked(EntityUid gridUid, Vector2i tile, AtmosDirection directions = AtmosDirection.All, MapGridComponent? mapGridComp = null)
{
- if (!Resolve(gridUid, ref mapGridComp))
+ if (!Resolve(gridUid, ref mapGridComp, false))
return false;
var data = GetAirtightData(gridUid, mapGridComp, tile);
return data.BlockedDirections.IsFlagSet(directions);
}
- public bool IsTileSpace(EntityUid? gridUid, EntityUid? mapUid, Vector2i tile, MapGridComponent? mapGridComp = null)
+ public bool IsTileSpace(Entity<GridAtmosphereComponent?>? grid, Entity<MapAtmosphereComponent?>? map, Vector2i tile)
{
- var ev = new IsTileSpaceMethodEvent(gridUid, mapUid, tile, mapGridComp);
-
- // Try to let the grid (if any) handle it...
- if (gridUid.HasValue)
- RaiseLocalEvent(gridUid.Value, ref ev, false);
-
- // If we didn't have a grid or the event wasn't handled
- // we let the map know, and also broadcast the event while at it!
- if (mapUid.HasValue && !ev.Handled)
- RaiseLocalEvent(mapUid.Value, ref ev, true);
+ if (grid is {} gridEnt && _atmosQuery.Resolve(gridEnt, ref gridEnt.Comp, false)
+ && gridEnt.Comp.Tiles.TryGetValue(tile, out var tileAtmos))
+ {
+ return tileAtmos.Space;
+ }
- // We didn't have a map, and the event isn't handled, therefore broadcast the event.
- else if (!mapUid.HasValue && !ev.Handled)
- RaiseLocalEvent(ref ev);
+ if (map is {} mapEnt && _mapAtmosQuery.Resolve(mapEnt, ref mapEnt.Comp, false))
+ return mapEnt.Comp.Space;
// If nothing handled the event, it'll default to true.
// Oh well, this is a space game after all, deal with it!
- return ev.Result;
+ return true;
}
- public bool IsTileMixtureProbablySafe(EntityUid? gridUid, EntityUid mapUid, Vector2i tile)
+ public bool IsTileMixtureProbablySafe(Entity<GridAtmosphereComponent?>? grid, Entity<MapAtmosphereComponent?> map, Vector2i tile)
{
- return IsMixtureProbablySafe(GetTileMixture(gridUid, mapUid, tile));
+ return IsMixtureProbablySafe(GetTileMixture(grid, map, tile));
}
- public float GetTileHeatCapacity(EntityUid? gridUid, EntityUid mapUid, Vector2i tile)
+ public float GetTileHeatCapacity(Entity<GridAtmosphereComponent?>? grid, Entity<MapAtmosphereComponent?> map, Vector2i tile)
{
- return GetHeatCapacity(GetTileMixture(gridUid, mapUid, tile) ?? GasMixture.SpaceGas);
+ return GetHeatCapacity(GetTileMixture(grid, map, tile) ?? GasMixture.SpaceGas);
}
- public IEnumerable<Vector2i> GetAdjacentTiles(EntityUid gridUid, Vector2i tile)
+ public TileMixtureEnumerator GetAdjacentTileMixtures(Entity<GridAtmosphereComponent?> grid, Vector2i tile, bool includeBlocked = false, bool excite = false)
{
- var ev = new GetAdjacentTilesMethodEvent(gridUid, tile);
- RaiseLocalEvent(gridUid, ref ev);
+ if (!_atmosQuery.Resolve(grid, ref grid.Comp, false))
+ return TileMixtureEnumerator.Empty;
- return ev.Result ?? Enumerable.Empty<Vector2i>();
+ return !grid.Comp.Tiles.TryGetValue(tile, out var atmosTile)
+ ? TileMixtureEnumerator.Empty
+ : new(atmosTile.AdjacentTiles);
}
- public IEnumerable<GasMixture> GetAdjacentTileMixtures(EntityUid gridUid, Vector2i tile, bool includeBlocked = false, bool excite = false)
+ public void HotspotExpose(Entity<GridAtmosphereComponent?> grid, Vector2i tile, float exposedTemperature, float exposedVolume,
+ EntityUid? sparkSourceUid = null, bool soh = false)
{
- var ev = new GetAdjacentTileMixturesMethodEvent(gridUid, tile, includeBlocked, excite);
- RaiseLocalEvent(gridUid, ref ev);
+ if (!_atmosQuery.Resolve(grid, ref grid.Comp, false))
+ return;
- return ev.Result ?? Enumerable.Empty<GasMixture>();
+ if (grid.Comp.Tiles.TryGetValue(tile, out var atmosTile))
+ HotspotExpose(grid.Comp, atmosTile, exposedTemperature, exposedVolume, soh, sparkSourceUid);
}
- public void HotspotExpose(EntityUid gridUid, Vector2i tile, float exposedTemperature, float exposedVolume,
+ public void HotspotExpose(TileAtmosphere tile, float exposedTemperature, float exposedVolume,
EntityUid? sparkSourceUid = null, bool soh = false)
{
- var ev = new HotspotExposeMethodEvent(gridUid, sparkSourceUid, tile, exposedTemperature, exposedVolume, soh);
- RaiseLocalEvent(gridUid, ref ev);
+ if (!_atmosQuery.TryGetComponent(tile.GridIndex, out var atmos))
+ return;
+
+ DebugTools.Assert(atmos.Tiles.TryGetValue(tile.GridIndices, out var tmp) && tmp == tile);
+ HotspotExpose(atmos, tile, exposedTemperature, exposedVolume, soh, sparkSourceUid);
}
public void HotspotExtinguish(EntityUid gridUid, Vector2i tile)
return ev.Result;
}
- public void AddPipeNet(EntityUid gridUid, PipeNet pipeNet)
+ public bool AddPipeNet(Entity<GridAtmosphereComponent?> grid, PipeNet pipeNet)
{
- var ev = new AddPipeNetMethodEvent(gridUid, pipeNet);
- RaiseLocalEvent(gridUid, ref ev);
+ return _atmosQuery.Resolve(grid, ref grid.Comp, false) && grid.Comp.PipeNets.Add(pipeNet);
}
- public void RemovePipeNet(EntityUid gridUid, PipeNet pipeNet)
+ public bool RemovePipeNet(Entity<GridAtmosphereComponent?> grid, PipeNet pipeNet)
{
- var ev = new RemovePipeNetMethodEvent(gridUid, pipeNet);
- RaiseLocalEvent(gridUid, ref ev);
+ return _atmosQuery.Resolve(grid, ref grid.Comp, false) && grid.Comp.PipeNets.Remove(pipeNet);
}
- public bool AddAtmosDevice(EntityUid gridUid, AtmosDeviceComponent device)
+ public bool AddAtmosDevice(Entity<GridAtmosphereComponent?> grid, Entity<AtmosDeviceComponent> device)
{
- // TODO: check device is on grid
+ DebugTools.Assert(device.Comp.JoinedGrid == null);
+ DebugTools.Assert(Transform(device).GridUid == grid);
- var ev = new AddAtmosDeviceMethodEvent(gridUid, device);
- RaiseLocalEvent(gridUid, ref ev);
- return ev.Result;
+ if (!_atmosQuery.Resolve(grid, ref grid.Comp, false))
+ return false;
+
+ if (!grid.Comp.AtmosDevices.Add(device))
+ return false;
+
+ device.Comp.JoinedGrid = grid;
+ return true;
}
- public bool RemoveAtmosDevice(EntityUid gridUid, AtmosDeviceComponent device)
+ public bool RemoveAtmosDevice(Entity<GridAtmosphereComponent?> grid, Entity<AtmosDeviceComponent> device)
{
- // TODO: check device is on grid
+ DebugTools.Assert(device.Comp.JoinedGrid == grid);
- var ev = new RemoveAtmosDeviceMethodEvent(gridUid, device);
- RaiseLocalEvent(gridUid, ref ev);
- return ev.Result;
- }
+ if (!_atmosQuery.Resolve(grid, ref grid.Comp, false))
+ return false;
+
+ if (!grid.Comp.AtmosDevices.Remove(device))
+ return false;
- [ByRefEvent] private record struct HasAtmosphereMethodEvent
- (EntityUid Grid, bool Result = false, bool Handled = false);
+ device.Comp.JoinedGrid = null;
+ return true;
+ }
[ByRefEvent] private record struct SetSimulatedGridMethodEvent
(EntityUid Grid, bool Simulated, bool Handled = false);
[ByRefEvent] private record struct GetAllMixturesMethodEvent
(EntityUid Grid, bool Excite = false, IEnumerable<GasMixture>? Mixtures = null, bool Handled = false);
- [ByRefEvent] private record struct GetTileMixturesMethodEvent
- (EntityUid? GridUid, EntityUid? MapUid, List<Vector2i> Tiles, bool Excite = false, GasMixture?[]? Mixtures = null, bool Handled = false);
-
- [ByRefEvent] private record struct GetTileMixtureMethodEvent
- (EntityUid? GridUid, EntityUid? MapUid, Vector2i Tile, bool Excite = false, GasMixture? Mixture = null, bool Handled = false);
-
[ByRefEvent] private record struct ReactTileMethodEvent
(EntityUid GridId, Vector2i Tile, ReactionResult Result = default, bool Handled = false);
- [ByRefEvent] private record struct IsTileSpaceMethodEvent
- (EntityUid? Grid, EntityUid? Map, Vector2i Tile, MapGridComponent? MapGridComponent = null, bool Result = true, bool Handled = false);
-
- [ByRefEvent] private record struct GetAdjacentTilesMethodEvent
- (EntityUid Grid, Vector2i Tile, IEnumerable<Vector2i>? Result = null, bool Handled = false);
-
- [ByRefEvent] private record struct GetAdjacentTileMixturesMethodEvent
- (EntityUid Grid, Vector2i Tile, bool IncludeBlocked, bool Excite,
- IEnumerable<GasMixture>? Result = null, bool Handled = false);
-
- [ByRefEvent] private record struct HotspotExposeMethodEvent
- (EntityUid Grid, EntityUid? SparkSourceUid, Vector2i Tile, float ExposedTemperature, float ExposedVolume, bool soh, bool Handled = false);
-
[ByRefEvent] private record struct HotspotExtinguishMethodEvent
(EntityUid Grid, Vector2i Tile, bool Handled = false);
[ByRefEvent] private record struct IsHotspotActiveMethodEvent
(EntityUid Grid, Vector2i Tile, bool Result = false, bool Handled = false);
-
- [ByRefEvent] private record struct AddPipeNetMethodEvent
- (EntityUid Grid, PipeNet PipeNet, bool Handled = false);
-
- [ByRefEvent] private record struct RemovePipeNetMethodEvent
- (EntityUid Grid, PipeNet PipeNet, bool Handled = false);
-
- [ByRefEvent] private record struct AddAtmosDeviceMethodEvent
- (EntityUid Grid, AtmosDeviceComponent Device, bool Result = false, bool Handled = false);
-
- [ByRefEvent] private record struct RemoveAtmosDeviceMethodEvent
- (EntityUid Grid, AtmosDeviceComponent Device, bool Result = false, bool Handled = false);
}
#region Atmos API Subscriptions
- SubscribeLocalEvent<GridAtmosphereComponent, HasAtmosphereMethodEvent>(GridHasAtmosphere);
SubscribeLocalEvent<GridAtmosphereComponent, IsSimulatedGridMethodEvent>(GridIsSimulated);
SubscribeLocalEvent<GridAtmosphereComponent, GetAllMixturesMethodEvent>(GridGetAllMixtures);
- SubscribeLocalEvent<GridAtmosphereComponent, GetTileMixtureMethodEvent>(GridGetTileMixture);
- SubscribeLocalEvent<GridAtmosphereComponent, GetTileMixturesMethodEvent>(GridGetTileMixtures);
SubscribeLocalEvent<GridAtmosphereComponent, ReactTileMethodEvent>(GridReactTile);
- SubscribeLocalEvent<GridAtmosphereComponent, IsTileSpaceMethodEvent>(GridIsTileSpace);
- SubscribeLocalEvent<GridAtmosphereComponent, GetAdjacentTilesMethodEvent>(GridGetAdjacentTiles);
- SubscribeLocalEvent<GridAtmosphereComponent, GetAdjacentTileMixturesMethodEvent>(GridGetAdjacentTileMixtures);
- SubscribeLocalEvent<GridAtmosphereComponent, HotspotExposeMethodEvent>(GridHotspotExpose);
SubscribeLocalEvent<GridAtmosphereComponent, HotspotExtinguishMethodEvent>(GridHotspotExtinguish);
SubscribeLocalEvent<GridAtmosphereComponent, IsHotspotActiveMethodEvent>(GridIsHotspotActive);
- SubscribeLocalEvent<GridAtmosphereComponent, AddPipeNetMethodEvent>(GridAddPipeNet);
- SubscribeLocalEvent<GridAtmosphereComponent, RemovePipeNetMethodEvent>(GridRemovePipeNet);
- SubscribeLocalEvent<GridAtmosphereComponent, AddAtmosDeviceMethodEvent>(GridAddAtmosDevice);
- SubscribeLocalEvent<GridAtmosphereComponent, RemoveAtmosDeviceMethodEvent>(GridRemoveAtmosDevice);
#endregion
}
}
}
- private void GridHasAtmosphere(EntityUid uid, GridAtmosphereComponent component, ref HasAtmosphereMethodEvent args)
- {
- if (args.Handled)
- return;
-
- args.Result = true;
- args.Handled = true;
- }
-
private void GridIsSimulated(EntityUid uid, GridAtmosphereComponent component, ref IsSimulatedGridMethodEvent args)
{
if (args.Handled)
args.Handled = true;
}
- private void GridGetTileMixture(EntityUid uid, GridAtmosphereComponent component,
- ref GetTileMixtureMethodEvent args)
- {
- if (args.Handled)
- return;
-
- if (!component.Tiles.TryGetValue(args.Tile, out var tile))
- return; // Do NOT handle the event if we don't have that tile, the map will handle it instead.
-
- if (args.Excite)
- component.InvalidatedCoords.Add(args.Tile);
-
- args.Mixture = tile.Air;
- args.Handled = true;
- }
-
- private void GridGetTileMixtures(EntityUid uid, GridAtmosphereComponent component,
- ref GetTileMixturesMethodEvent args)
- {
- if (args.Handled)
- return;
-
- args.Handled = true;
- args.Mixtures = new GasMixture?[args.Tiles.Count];
-
- for (var i = 0; i < args.Tiles.Count; i++)
- {
- var tile = args.Tiles[i];
- if (!component.Tiles.TryGetValue(tile, out var atmosTile))
- {
- // need to get map atmosphere
- args.Handled = false;
- continue;
- }
-
- if (args.Excite)
- component.InvalidatedCoords.Add(tile);
-
- args.Mixtures[i] = atmosTile.Air;
- }
- }
-
private void GridReactTile(EntityUid uid, GridAtmosphereComponent component, ref ReactTileMethodEvent args)
{
if (args.Handled)
args.Handled = true;
}
- private void GridIsTileSpace(EntityUid uid, GridAtmosphereComponent component, ref IsTileSpaceMethodEvent args)
- {
- if (args.Handled)
- return;
-
- // We don't have that tile, so let the map handle it.
- if (!component.Tiles.TryGetValue(args.Tile, out var tile))
- return;
-
- args.Result = tile.Space;
- args.Handled = true;
- }
-
- private void GridGetAdjacentTiles(EntityUid uid, GridAtmosphereComponent component,
- ref GetAdjacentTilesMethodEvent args)
- {
- if (args.Handled)
- return;
-
- if (!component.Tiles.TryGetValue(args.Tile, out var tile))
- return;
-
- IEnumerable<Vector2i> EnumerateAdjacent(GridAtmosphereComponent grid, TileAtmosphere t)
- {
- foreach (var adj in t.AdjacentTiles)
- {
- if (adj == null)
- continue;
-
- yield return adj.GridIndices;
- }
- }
-
- args.Result = EnumerateAdjacent(component, tile);
- args.Handled = true;
- }
-
- private void GridGetAdjacentTileMixtures(EntityUid uid, GridAtmosphereComponent component,
- ref GetAdjacentTileMixturesMethodEvent args)
- {
- if (args.Handled)
- return;
-
- if (!component.Tiles.TryGetValue(args.Tile, out var tile))
- return;
-
- IEnumerable<GasMixture> EnumerateAdjacent(GridAtmosphereComponent grid, TileAtmosphere t)
- {
- foreach (var adj in t.AdjacentTiles)
- {
- if (adj?.Air == null)
- continue;
-
- yield return adj.Air;
- }
- }
-
- args.Result = EnumerateAdjacent(component, tile);
- args.Handled = true;
- }
-
/// <summary>
/// Update array of adjacent tiles and the adjacency flags. Optionally activates all tiles with modified adjacencies.
/// </summary>
return (air, map.Space);
}
- private void GridHotspotExpose(EntityUid uid, GridAtmosphereComponent component, ref HotspotExposeMethodEvent args)
- {
- if (args.Handled)
- return;
-
- if (!component.Tiles.TryGetValue(args.Tile, out var tile))
- return;
-
- HotspotExpose(component, tile, args.ExposedTemperature, args.ExposedVolume, args.soh, args.SparkSourceUid);
- args.Handled = true;
- }
-
private void GridHotspotExtinguish(EntityUid uid, GridAtmosphereComponent component,
ref HotspotExtinguishMethodEvent args)
{
tile.Air.Temperature = totalTemperature / count;
}
- private void GridAddPipeNet(EntityUid uid, GridAtmosphereComponent component, ref AddPipeNetMethodEvent args)
- {
- if (args.Handled)
- return;
-
- args.Handled = component.PipeNets.Add(args.PipeNet);
- }
-
- private void GridRemovePipeNet(EntityUid uid, GridAtmosphereComponent component, ref RemovePipeNetMethodEvent args)
- {
- if (args.Handled)
- return;
-
- args.Handled = component.PipeNets.Remove(args.PipeNet);
- }
-
- private void GridAddAtmosDevice(Entity<GridAtmosphereComponent> grid, ref AddAtmosDeviceMethodEvent args)
- {
- if (args.Handled)
- return;
-
- if (!grid.Comp.AtmosDevices.Add((args.Device.Owner, args.Device)))
- return;
-
- args.Device.JoinedGrid = grid;
- args.Handled = true;
- args.Result = true;
- }
-
- private void GridRemoveAtmosDevice(EntityUid uid, GridAtmosphereComponent component,
- ref RemoveAtmosDeviceMethodEvent args)
- {
- if (args.Handled)
- return;
-
- if (!component.AtmosDevices.Remove((args.Device.Owner, args.Device)))
- return;
-
- args.Device.JoinedGrid = null;
- args.Handled = true;
- args.Result = true;
- }
-
/// <summary>
/// Repopulates all tiles on a grid atmosphere.
/// </summary>