Subs.CVar(_config, CVars.GameHostName, OnServerNameChanged, true);
Subs.CVar(_config, CCVars.AdminAhelpOverrideClientName, OnOverrideChanged, true);
_sawmill = IoCManager.Resolve<ILogManager>().GetSawmill("AHELP");
- _maxAdditionalChars = GenerateAHelpMessage("", "", true, _gameTicker.RoundDuration().ToString("hh\\:mm\\:ss"), _gameTicker.RunLevel, false).Length;
+ _maxAdditionalChars = GenerateAHelpMessage("", "", true, _gameTicker.RoundDuration().ToString("hh\\:mm\\:ss"), _gameTicker.RunLevel, playedSound: false).Length;
_playerManager.PlayerStatusChanged += OnPlayerStatusChanged;
SubscribeLocalEvent<GameRunLevelChangedEvent>(OnGameRunLevelChanged);
bwoinkText = $"{(message.PlaySound ? "" : "(S) ")}{bwoinkText}: {escapedText}";
- var playSound = senderAHelpAdmin && message.PlaySound;
+ // If it's not an admin / admin chooses to keep the sound then play it.
+ var playSound = !senderAHelpAdmin || message.PlaySound;
var msg = new BwoinkTextMessage(message.UserId, senderSession.UserId, bwoinkText, playSound: playSound);
LogBwoink(msg);
str = str[..(DescriptionMax - _maxAdditionalChars - unameLength)];
}
var nonAfkAdmins = GetNonAfkAdmins();
- _messageQueues[msg.UserId].Enqueue(GenerateAHelpMessage(senderSession.Name, str, !personalChannel, _gameTicker.RoundDuration().ToString("hh\\:mm\\:ss"), _gameTicker.RunLevel, playSound, nonAfkAdmins.Count == 0));
+ _messageQueues[msg.UserId].Enqueue(GenerateAHelpMessage(senderSession.Name, str, !personalChannel, _gameTicker.RoundDuration().ToString("hh\\:mm\\:ss"), _gameTicker.RunLevel, playedSound: playSound, noReceivers: nonAfkAdmins.Count == 0));
}
if (admins.Count != 0 || sendsWebhook)