license: "CC0-1.0"
copyright: "Modified from https://freesound.org/people/Pagey1969/sounds/566048/"
source: "https://github.com/space-wizards/ss14-raw-assets/tree/99fcffb02d9953f031991fc8f9980f0c3abd3803/Audio"
+
+- files: ["timer.ogg"]
+ license: "CC-BY-SA-3.0"
+ copyright: "Taken from /tg/station"
+ source: "https://github.com/tgstation/tgstation/blob/d4f678a1772007ff8d7eddd21cf7218c8e07bfc0/sound/items/timer.ogg"
\ No newline at end of file
uplink-grenadier-rig-desc = All you need for a loud party: 4 explosive grenades, 2 EMP grenades and 2 minibombs in a chest rig.
uplink-emp-grenade-name = EMP Grenade
-uplink-emp-grenade-desc = A grenade designed to disrupt electronic systems. Useful for disrupting communications, security's energy weapons, and APCs when you're in a tight spot."
+uplink-emp-grenade-desc = A grenade designed to disrupt electronic systems. Useful for disrupting communications, security's energy weapons, and APCs when you're in a tight spot.
uplink-exploding-pen-name = Exploding pen
uplink-exploding-pen-desc = A class IV explosive device contained within a standard pen. Comes with a 4 second fuse.
uplink-exploding-syndicate-bomb-name = Syndicate Bomb
-uplink-exploding-syndicate-bomb-desc = A reliable bomb that can put a big hole in the station. Useful as a distraction.
+uplink-exploding-syndicate-bomb-desc = A big, anchored bomb that can create a huge explosion if not defused in time. Useful as a distraction. Has an adjustable timer with a minimum setting of 120 seconds.
# Ammo
uplink-pistol-magazine-name = Pistol Magazine (.35 auto)
- type: listing
id: UplinkSyndicateBomb
- name: uplink-syndicate-bomb-name
- description: uplink-syndicate-bomb-desc
+ name: uplink-exploding-syndicate-bomb-name
+ description: uplink-exploding-syndicate-bomb-desc
productEntity: SyndicateBomb
cost:
Telecrystal: 11
intensitySlope: 5
maxIntensity: 4
- type: ExplodeOnTrigger
+ # If you nerf the syndicate bomb in any major way, this should probably drop down to at least 100s (not 90s to compensate for slower movement speed & less lag in SS14)
+ # Unless, of course, you want the 90 seconds regardless. I can't stop you.
- type: OnUseTimerTrigger
- delay: 90
- delayOptions: [90, 120, 150, 180, 210, 240, 270, 300]
+ delay: 120
+ delayOptions: [120, 150, 180, 210, 240, 270, 300]
initialBeepDelay: 0
- beepSound: /Audio/Machines/Nuke/general_beep.ogg
+ beepSound: /Audio/Machines/timer.ogg
- type: Anchorable
delay: 5
- type: Physics
description: A bomb for dummies, manual not included.
components:
- type: Wires
- LayoutId: TrainingDefusable
+ LayoutId: Defusable
alwaysRandomize: true
- type: Sprite
sprite: Structures/Machines/bomb.rsi