* makes brown rocks planetmap stuff
* revert le procgen asteroids
-#Asteroid rocks
-#These can probably be merged with the rock types below these now, but I'm not going to mess with it since I don't want to risk altering any behavior.
+#TODO: Someone should probably move the ore vein prototypes into their own file, or otherwise split this up in some way. This should not be 1.5k lines long.
+
+
+#Asteroid rock
- type: entity
id: AsteroidRock
parent: BaseStructure
id: WallRock
parent: BaseStructure
name: rock
+ suffix: planetmap
components:
- type: PlacementReplacement
key: walls