public sealed class ElectrocutionSystem : SharedElectrocutionSystem
{
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
- [Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly DamageableSystem _damageable = default!;
public sealed class SpiderSystem : SharedSpiderSystem
{
[Dependency] private readonly PopupSystem _popup = default!;
- [Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly TurfSystem _turf = default!;
/// <summary>
public sealed class SimpleFloorPlanPopulatorSystem : BaseWorldSystem
{
[Dependency] private readonly IRobustRandom _random = default!;
- [Dependency] private readonly ITileDefinitionManager _tileDefinition = default!;
[Dependency] private readonly SharedMapSystem _map = default!;
[Dependency] private readonly TurfSystem _turf = default!;
{
[Dependency] private readonly SharedActionsSystem _actions = default!;
[Dependency] private readonly ActionContainerSystem _actionContainer = default!;
- [Dependency] private readonly EntityManager _entityManager = default!;
public override void Initialize()
{