using Robust.Server.GameStates;
using Robust.Server.Player;
using Robust.Shared.Audio;
+using Robust.Shared.Audio.Components;
using Robust.Shared.Console;
using Robust.Shared.ContentPack;
using Robust.Shared.Player;
shell.WriteLine("Looks like audio stream used and cached.");
}
- var broadcastFilter = Filter.Broadcast();
+ Filter filter;
- shell.WriteLine($"Playing filter to {broadcastFilter.Count} players");
+ if (args.Length > 2 && args[2] == "local")
+ {
+ filter = Filter.SinglePlayer(shell.Player!);
+ }
+ else
+ {
+ filter = Filter.Broadcast();
+ }
- var audio = audioSystem.PlayGlobal(fileName, broadcastFilter, true);
+ shell.WriteLine($"Playing filter to {filter.Count} players");
- shell.WriteLine($"Audio excluded entities: {audio?.Component.ExcludedEntity}");
- shell.WriteLine($"Audio included entities: {audio?.Component.IncludedEntities}");
+ var audio = audioSystem.PlayGlobal(fileName, filter, true);
+ var audioMetadata = entManager.GetComponent<MetaDataComponent>(audio!.Value.Entity);
+
+ shell.WriteLine($"Shell entity is {shell.Player!.AttachedEntity} / netuid {entManager.GetNetEntity(shell.Player!.AttachedEntity)}");
+ shell.WriteLine($"Audio entityuid {audio!.Value.Entity} / netuid {entManager.GetNetEntity(audio!.Value.Entity)}");
+ shell.WriteLine($"Audio excluded entities: {audio.Value.Component.ExcludedEntity}");
+ shell.WriteLine($"Audio included entities: {string.Join(", ", audio.Value.Component.IncludedEntities!.Select(o => entManager.ToPrettyString(o)))}");
shell.WriteLine($"Audio start: {audio?.Component.AudioStart}");
shell.WriteLine($"Audio global: {audio?.Component.Global}");
shell.WriteLine($"Audio paused: {entManager.IsPaused(audio?.Entity)}");
shell.WriteLine($"Audio lifetime: {entManager.GetComponent<TimedDespawnComponent>(audio!.Value.Entity).Lifetime}");
shell.WriteLine($"Can get state: {entManager.CanGetComponentState(entManager.EventBus, audio.Value.Component, shell.Player!)}");
- shell.WriteLine($"Session specific: {entManager.GetComponent<MetaDataComponent>(audio.Value.Entity).SessionSpecific}");
+ shell.WriteLine($"Session specific: {(audioMetadata.Flags & MetaDataFlags.SessionSpecific) != 0x0}");
+ shell.WriteLine($"Audio specific: {entManager.GetComponent<AudioComponent>(audio.Value.Entity).SessionSpecific}");
+
+ shell.WriteLine($"Audio dirty tick is {audioMetadata.LastModifiedTick} spawn tick is {audioMetadata.CreationTick} current tick is {IoCManager.Resolve<IGameTiming>().CurTick}");
+
+ shell.WriteLine($"Session overrides: {string.Join(", ", entManager.System<PvsOverrideSystem>().GetSessionOverrides(shell.Player!))}");
if (args.Length > 1 && args[1] == "true")
{
var WEH = entManager.GetComponent<TimedDespawnComponent>(audio.Value.Entity);
WEH.Lifetime = 20f;
}
+
+ Timer.Spawn(2, () =>
+ {
+ shell.WriteLine($"Audio deleted: {entManager.Deleted(audio.Value.Entity)}");
+ });
}
}