-using System.IO;
using System.Linq;
-using System.Timers;
using Content.Server.Audio;
using Content.Shared.Administration;
-using Robust.Server.Audio;
-using Robust.Server.GameStates;
using Robust.Server.Player;
using Robust.Shared.Audio;
-using Robust.Shared.Audio.Components;
using Robust.Shared.Console;
using Robust.Shared.ContentPack;
using Robust.Shared.Player;
-using Robust.Shared.Prototypes;
-using Robust.Shared.Spawners;
-using Robust.Shared.Timing;
-using Timer = Robust.Shared.Timing.Timer;
namespace Content.Server.Administration.Commands;
-// This is for debugging nothing more.
-[AdminCommand(AdminFlags.Debug)]
-public sealed class PlayGlobalAudioCommand : IConsoleCommand
-{
- public string Command => "playaudio";
- public string Description => "Plays audio globally for debugging";
- public string Help => $"{Command}";
- public void Execute(IConsoleShell shell, string argStr, string[] args)
- {
- var entManager = IoCManager.Resolve<IEntityManager>();
- var protoManager = IoCManager.Resolve<IPrototypeManager>();
- var resourceManager = IoCManager.Resolve<IResourceManager>();
- var audioSystem = entManager.System<AudioSystem>();
- var fileName = args[0];
-
- shell.WriteLine($"Checking {fileName} global audio");
-
- var audioLength = audioSystem.GetAudioLength(fileName);
-
- shell.WriteLine($"Cached audio length is: {audioLength}");
-
- // Copied code to get the actual length determination
- // Check shipped metadata from packaging.
- if (protoManager.TryIndex(fileName, out AudioMetadataPrototype? metadata))
- {
- shell.WriteLine($"Used prototype, length is: {metadata.Length}");
- }
- else if (!resourceManager.TryContentFileRead(fileName, out var stream))
- {
- throw new FileNotFoundException($"Unable to find metadata for audio file {fileName}");
- }
- else
- {
- shell.WriteLine("Looks like audio stream used and cached.");
- }
-
- Filter filter;
-
- if (args.Length > 2 && args[2] == "local")
- {
- filter = Filter.SinglePlayer(shell.Player!);
- }
- else
- {
- filter = Filter.Broadcast();
- }
-
- shell.WriteLine($"Playing filter to {filter.Count} players");
-
- var audio = audioSystem.PlayGlobal(fileName, filter, true);
- var audioMetadata = entManager.GetComponent<MetaDataComponent>(audio!.Value.Entity);
-
- shell.WriteLine($"Shell entity is {shell.Player!.AttachedEntity} / netuid {entManager.GetNetEntity(shell.Player!.AttachedEntity)}");
- shell.WriteLine($"Audio entityuid {audio!.Value.Entity} / netuid {entManager.GetNetEntity(audio!.Value.Entity)}");
- shell.WriteLine($"Audio excluded entities: {audio.Value.Component.ExcludedEntity}");
- shell.WriteLine($"Audio included entities: {string.Join(", ", audio.Value.Component.IncludedEntities!.Select(o => entManager.ToPrettyString(o)))}");
- shell.WriteLine($"Audio start: {audio?.Component.AudioStart}");
- shell.WriteLine($"Audio global: {audio?.Component.Global}");
- shell.WriteLine($"Audio paused: {entManager.IsPaused(audio?.Entity)}");
- shell.WriteLine($"Audio lifetime: {entManager.GetComponent<TimedDespawnComponent>(audio!.Value.Entity).Lifetime}");
- shell.WriteLine($"Can get state: {entManager.CanGetComponentState(entManager.EventBus, audio.Value.Component, shell.Player!)}");
- shell.WriteLine($"Session specific: {(audioMetadata.Flags & MetaDataFlags.SessionSpecific) != 0x0}");
- shell.WriteLine($"Audio specific: {entManager.GetComponent<AudioComponent>(audio.Value.Entity).SessionSpecific}");
-
- shell.WriteLine($"Audio dirty tick is {audioMetadata.LastModifiedTick} spawn tick is {audioMetadata.CreationTick} current tick is {IoCManager.Resolve<IGameTiming>().CurTick}");
-
- shell.WriteLine($"Session overrides: {string.Join(", ", entManager.System<PvsOverrideSystem>().GetSessionOverrides(shell.Player!))}");
-
- if (args.Length > 1 && args[1] == "true")
- {
- var ent = audio.Value.Entity;
- entManager.RemoveComponent<TimedDespawnComponent>(ent);
- Timer.Spawn(600000, () => entManager.DeleteEntity(ent));
- }
- else
- {
- var WEH = entManager.GetComponent<TimedDespawnComponent>(audio.Value.Entity);
- WEH.Lifetime = 20f;
- }
-
- Timer.Spawn(2, () =>
- {
- shell.WriteLine($"Audio deleted: {entManager.Deleted(audio.Value.Entity)}");
- });
- }
-}
-
[AdminCommand(AdminFlags.Fun)]
public sealed class PlayGlobalSoundCommand : IConsoleCommand
{