parent: ClothingHeadset
id: ClothingHeadsetFreelance
name: freelancer headset
- description: This is used by a roaming group of freelancers
+ description: This is used by a roaming group of freelancers.
components:
- type: ContainerFill
containers:
parent: ClothingHeadBase
id: ClothingHeadHatCasa
name: casa
- description: Cone-shaped hat
+ description: Cone-shaped hat.
components:
- type: Sprite
sprite: Clothing/Head/Hats/casa.rsi
parent: ClothingHeadBase
id: ClothingHeadHatSantahat
name: santa hat
- description: "A festive hat worn by Santa Claus"
+ description: A festive hat worn by Santa Claus.
components:
- type: Sprite
sprite: Clothing/Head/Hats/santahat.rsi
parent: ClothingMaskMime
id: ClothingMaskScaredMime
name: scared mime mask
- description: Looks like it would scream if it wasn't a mask
+ description: Looks like it would scream if it wasn't a mask.
components:
- type: Sprite
sprite: Clothing/Mask/scaredmime.rsi
id: ClothingNeckPinBase
abstract: true
name: pin
- description: be nothing do crime
+ description: Be nothing do crime.
components:
- type: Item
size: Tiny
parent: ClothingNeckPinBase
id: ClothingNeckLGBTPin
name: LGBT pin
- description: be gay do crime
+ description: Be gay do crime.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
parent: ClothingNeckPinBase
id: ClothingNeckAromanticPin
name: aromantic pin
- description: be aro do crime
+ description: Be aro do crime.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
parent: ClothingNeckPinBase
id: ClothingNeckAsexualPin
name: asexual pin
- description: be ace do crime
+ description: Be ace do crime.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
parent: ClothingNeckPinBase
id: ClothingNeckBisexualPin
name: bisexual pin
- description: be bi do crime
+ description: Be bi do crime.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
parent: ClothingNeckPinBase
id: ClothingNeckIntersexPin
name: intersex pin
- description: be intersex do crime
+ description: Be intersex do crime.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
parent: ClothingNeckPinBase
id: ClothingNeckLesbianPin
name: lesbian pin
- description: be lesbian do crime
+ description: Be lesbian do crime.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
parent: ClothingNeckPinBase
id: ClothingNeckPansexualPin
name: pansexual pin
- description: be pan do crime
+ description: Be pan do crime.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
parent: ClothingNeckPinBase
id: ClothingNeckTransPin
name: transgender pin
- description: be trans do crime
+ description: Be trans do crime.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/pins.rsi
parent: ClothingNeckPinBase
id: ClothingNeckAutismPin
name: autism pin
- description: be autism do crime
+ description: Be autism do crime.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/autismpin.rsi
parent: ClothingNeckPinBase
id: ClothingNeckGoldAutismPin
name: golden autism pin
- description: be autism do warcrime
+ description: Be autism do warcrime.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/goldautismpin.rsi
parent: ClothingOuterStorageFoldableBase
id: ClothingOuterCoatLabCmo
name: chief medical officer's lab coat
- description: Custom made blue lab coat for the Chief Medical Officer, offers improved protection against chemical spills and minor cuts
+ description: Custom made blue lab coat for the Chief Medical Officer, offers improved protection against chemical spills and minor cuts.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Coats/labcoat_cmo.rsi
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterSyndie
name: syndicate's winter coat
- description: Insulated winter coat, looks like a merch from "Syndieland"
+ description: Insulated winter coat, looks like a merch from "Syndieland".
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coat.rsi
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterSyndicate
name: syndicate's winter boots
- description: Durable heavy boots, looks like merch from "Syndieland"
+ description: Durable heavy boots, looks like merch from "Syndieland".
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/winterbootssyndicate.rsi
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtCentcomFormalDress
name: central command formal dress
- description: A dress for special occasions
+ description: A dress for special occasions.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/centcomformaldress.rsi
parent: ClothingUniformBase
id: ClothingUniformJumpsuitKimono
name: kimono
- description: traditional chinese clothing
+ description: Traditional chinese clothing.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/kimono.rsi
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCossack
name: cossack suit
- description: the good old pants and brigantine.
+ description: The good old pants and brigantine.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/cossack.rsi
- type: entity
id: ActionAGhostShowStationRecords
name: Station Records Interface
- description: View a station records Interface
+ description: View a station records Interface.
components:
- type: InstantAction
icon: { sprite: Structures/Machines/parts.rsi, state: box_0 }
categories: [ HideSpawnMenu ]
id: DragonsBreathGun
name: dragon's lung
- description: For dragon's breathing
+ description: For dragon's breathing.
components:
- type: RechargeBasicEntityAmmo
rechargeCooldown: 5
parent: DrinkGlassBase
id: DrinkWaterJug
name: water jug
- description: Stay hydrated
+ description: Stay hydrated.
components:
- type: SolutionContainerManager
solutions:
id: DrinkSugarJug
name: sugar jug
suffix: For Drinks, Full
- description: some people put this in their coffee...
+ description: Some people put this in their coffee...
components:
- type: SolutionContainerManager
solutions:
parent: DrinkBottlePlasticBaseFull
id: DrinkLemonLimeJug
name: lemon lime jug
- description: a dual citrus sensation.
+ description: A dual citrus sensation.
components:
- type: SolutionContainerManager
solutions:
parent: DrinkBottlePlasticBaseFull
id: DrinkMeadJug
name: mead jug
- description: storing mead in a plastic jug should be a crime.
+ description: Storing mead in a plastic jug should be a crime.
components:
- type: SolutionContainerManager
solutions:
parent: DrinkBottlePlasticBaseFull
id: DrinkIceJug
name: ice jug
- description: stubborn water. pretty cool.
+ description: Stubborn water. Pretty cool.
components:
- type: SolutionContainerManager
solutions:
parent: DrinkBottlePlasticBaseFull
id: DrinkCoffeeJug
name: coffee jug
- description: wake up juice, of the heated kind.
+ description: Wake up juice, of the heated kind.
components:
- type: SolutionContainerManager
solutions:
parent: DrinkBottlePlasticBaseFull
id: DrinkTeaJug
name: tea jug
- description: the drink of choice for the Bri'ish and hipsters.
+ description: The drink of choice for the Bri'ish and hipsters.
components:
- type: SolutionContainerManager
solutions:
parent: DrinkBottlePlasticBaseFull
id: DrinkIcedTeaJug
name: iced tea jug
- description: for when the regular tea is too hot for you boohoo
+ description: For when the regular tea is too hot for you boohoo.
components:
- type: SolutionContainerManager
solutions:
parent: DrinkBottlePlasticBaseFull
id: DrinkDrGibbJug
name: dr gibb. jug
- description: yeah I don't know either...
+ description: Yeah I don't know either...
components:
- type: SolutionContainerManager
solutions:
parent: DrinkBottlePlasticBaseFull
id: DrinkRootBeerJug
name: root beer jug
- description: this drink makes Australians giggle
+ description: This drink makes Australians giggle.
components:
- type: SolutionContainerManager
solutions:
parent: DrinkBottlePlasticBaseFull
id: DrinkWaterMelonJuiceJug
name: watermelon juice jug
- description: May include leftover seeds
+ description: May include leftover seeds.
components:
- type: SolutionContainerManager
solutions:
parent: FlaskBase
id: DrinkMREFlask
name: MRE flask
- description: An old military flask, filled with the finest contents for soldiers
+ description: An old military flask, filled with the finest contents for soldiers.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/mreflask.rsi
parent: FlaskBase
id: DrinkFlask
name: captain's flask
- description: A metal flask belonging to the captain
+ description: A metal flask belonging to the captain.
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/flask.rsi
parent: DrinkGlassBase
id: DrinkJar
name: jar
- description: The hipster's cup
+ description: The hipster's cup.
components:
- type: Drink
- type: Sprite
name: lemoon cake
parent: FoodCakeBase
id: FoodCakeLemoon
- description: A cake that represents the moon of earth
+ description: A cake that represents the moon of earth.
components:
- type: Sprite
state: lemoon
name: stonk-pocket
parent: FoodDonkpocketBase
id: FoodDonkpocketStonk
- description: Tasty, but a sad reminder of the great crash of '24
+ description: Tasty, but a sad reminder of the great crash of '24.
components:
- type: FlavorProfile
flavors:
name: poppy
parent: FoodProduceBase
id: FoodPoppy
- description: A flower with extracts often used in the production of medicine
+ description: A flower with extracts often used in the production of medicine.
components:
- type: Clothing
slots:
parent: BaseTree
id: LightTree01
name: glowing tree
- description: a marvelous tree filled with strange energy.
+ description: A marvelous tree filled with strange energy.
components:
- type: PointLight
radius: 2.0
id: ShuttleGunSvalinnMachineGunCircuitboard
parent: BaseMachineCircuitboard
name: LSE-400c "Svalinn machine gun" machine board
- description: A machine printed circuit board for an LSE-400c "Svalinn machine gun"
+ description: A machine printed circuit board for an LSE-400c "Svalinn machine gun".
suffix: DO NOT MAP, Machine Board
components:
- type: Sprite
id: ShuttleGunPerforatorCircuitboard
parent: BaseMachineCircuitboard
name: LSE-1200c "Perforator" machine board
- description: A machine printed circuit board for an LSE-1200c "Perforator"
+ description: A machine printed circuit board for an LSE-1200c "Perforator".
suffix: DO NOT MAP, Machine Board
components:
- type: Sprite
id: ShuttleGunFriendshipCircuitboard
parent: BaseMachineCircuitboard
name: EXP-320g "Friendship" machine board
- description: A machine printed circuit board for an EXP-320g "Friendship"
+ description: A machine printed circuit board for an EXP-320g "Friendship".
suffix: DO NOT MAP, Machine Board
components:
- type: Sprite
id: ShuttleGunDusterCircuitboard
parent: BaseMachineCircuitboard
name: EXP-2100g "Duster" machine board
- description: A machine printed circuit board for an EXP-2100g "Duster"
+ description: A machine printed circuit board for an EXP-2100g "Duster".
suffix: DO NOT MAP, Machine Board
components:
- type: Sprite
id: ShuttleGunKineticCircuitboard
parent: BaseMachineCircuitboard
name: PTK-800 "Matter Dematerializer" machine board
- description: A machine printed circuit board for an PTK-800 "Matter Dematerializer"
+ description: A machine printed circuit board for an PTK-800 "Matter Dematerializer".
suffix: DO NOT MAP, Machine Board
components:
- type: Sprite
id: MachineParticleAcceleratorEndCapCircuitboard
parent: BaseMachineCircuitboard
name: PA end cap board
- description: A machine board for a particle accelerator end cap
+ description: A machine board for a particle accelerator end cap.
components:
- type: Sprite
state: engineering
id: MachineParticleAcceleratorFuelChamberCircuitboard
parent: BaseMachineCircuitboard
name: PA fuel chamber board
- description: A machine board for a particle accelerator fuel chamber
+ description: A machine board for a particle accelerator fuel chamber.
components:
- type: Sprite
state: engineering
id: MachineParticleAcceleratorPowerBoxCircuitboard
parent: BaseMachineCircuitboard
name: PA power box board
- description: A machine board for a particle accelerator power box
+ description: A machine board for a particle accelerator power box.
components:
- type: Sprite
state: engineering
id: MachineParticleAcceleratorEmitterStarboardCircuitboard
parent: BaseMachineCircuitboard
name: PA starboard emitter board
- description: A machine board for a particle accelerator left emitter
+ description: A machine board for a particle accelerator left emitter.
components:
- type: Sprite
state: engineering
id: MachineParticleAcceleratorEmitterForeCircuitboard
parent: BaseMachineCircuitboard
name: PA fore emitter board
- description: A machine board for a particle accelerator center emitter
+ description: A machine board for a particle accelerator center emitter.
components:
- type: Sprite
state: engineering
id: MachineParticleAcceleratorEmitterPortCircuitboard
parent: BaseMachineCircuitboard
name: PA port emitter board
- description: A machine board for a particle accelerator right emitter
+ description: A machine board for a particle accelerator right emitter.
components:
- type: Sprite
state: engineering
id: AutolatheMachineCircuitboard
parent: BaseMachineCircuitboard
name: autolathe machine board
- description: A machine printed circuit board for an autolathe
+ description: A machine printed circuit board for an autolathe.
components:
- type: MachineBoard
prototype: Autolathe
parent: BaseMachineCircuitboard
id: AutolatheHyperConvectionMachineCircuitboard
name: hyper convection autolathe machine board
- description: A machine printed circuit board for a hyper convection autolathe
+ description: A machine printed circuit board for a hyper convection autolathe.
components:
- type: MachineBoard
prototype: AutolatheHyperConvection
id: AmmoTechFabCircuitboard
parent: BaseMachineCircuitboard
name: ammo techfab circuit board
- description: A machine printed circuit board for an ammo techfab
+ description: A machine printed circuit board for an ammo techfab.
components:
- type: Sprite
state: security
id: AirAlarmElectronics
parent: BaseElectronics
name: air alarm electronics
- description: An electronics board used in air alarms
+ description: An electronics board used in air alarms.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
id: FireAlarmElectronics
parent: BaseElectronics
name: fire alarm electronics
- description: An electronics board used in fire alarms
+ description: An electronics board used in fire alarms.
components:
- type: Item
storedRotation: 0
id: MailingUnitElectronics
parent: BaseElectronics
name: mailing unit electronics
- description: An electronics board used in mailing units
+ description: An electronics board used in mailing units.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
id: DoorElectronics
parent: BaseElectronics
name: door electronics
- description: An electronics board used in doors and airlocks
+ description: An electronics board used in doors and airlocks.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
id: IntercomElectronics
parent: BaseElectronics
name: intercom electronics
- description: An electronics board used in intercoms
+ description: An electronics board used in intercoms.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
parent: BaseItem
id: VoiceTrigger
name: voice trigger
- description: Adds a machine link that is triggered by vocal keywords
+ description: Adds a machine link that is triggered by vocal keywords.
components:
- type: Sprite
sprite: Objects/Devices/voice.rsi
name: holoparasite box
parent: BoxCardboard
id: BoxHoloparasite
- description: A box containing a holoparasite injector
+ description: A box containing a holoparasite injector.
components:
- type: StorageFill
contents:
name: holoclown box
parent: BoxCardboard
id: BoxHoloclown
- description: A box containing a holoclown injector
+ description: A box containing a holoclown injector.
components:
- type: StorageFill
contents:
parent: BaseItem
id: NotekeeperCartridge
name: notekeeper cartridge
- description: A program for keeping notes
+ description: A program for keeping notes.
components:
- type: Sprite
sprite: Objects/Devices/cartridge.rsi
parent: BaseItem
id: NewsReaderCartridge
name: news cartridge
- description: A program for reading news
+ description: A program for reading news.
components:
- type: Sprite
sprite: Objects/Devices/cartridge.rsi
parent: BaseItem
id: CrewManifestCartridge
name: crew manifest cartridge
- description: A program for listing your fellow crewmembers
+ description: A program for listing your fellow crewmembers.
components:
- type: Sprite
sprite: Objects/Devices/cartridge.rsi
parent: BaseItem
id: NetProbeCartridge
name: NetProbe cartridge
- description: A program for getting the address and frequency of network devices
+ description: A program for getting the address and frequency of network devices.
components:
- type: Sprite
sprite: Objects/Devices/cartridge.rsi
parent: BaseItem
id: LogProbeCartridge
name: LogProbe cartridge
- description: A program for getting access logs from devices
+ description: A program for getting access logs from devices.
components:
- type: Sprite
sprite: Objects/Devices/cartridge.rsi
name: forensic scanner report
parent: Paper
id: ForensicReportPaper
- description: 'Circumstantial evidence, at best'
+ description: Circumstantial evidence, at best.
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
parent: BaseHandheldInstrument
id: GuitarlessFretsInstrument
name: guitarless frets
- description: who even needs a body?
+ description: Who even needs a body?
suffix: Admeme #the sound is awful
components:
- type: Instrument
- type: entity
name: dart
- description: light throwing dart for playing darts. Don't get in the eye!
+ description: Light throwing dart for playing darts. Don't get in the eye!
parent: BaseItem
id: Dart
components:
parent: BasePlushie
id: PlushieRouny
name: rouny plushie
- description: Rouny
+ description: Rouny.
components:
- type: Sprite
state: plushie_rouny
parent: BasePlushie
id: ToyAmongPequeno
name: among pequeño
- description: sus!
+ description: Sus!
components:
- type: Sprite
sprite: Objects/Fun/pequeno.rsi
name: interrogator lamp
id: LampInterrogator
parent: BaseLamp
- description: Ultra-bright lamp for the bad cop
+ description: Ultra-bright lamp for the bad cop.
components:
- type: Sprite
sprite: Objects/Misc/Lights/lampint.rsi
name: artifact analyzer printout
parent: Paper
id: PaperArtifactAnalyzer
- description: 'The readout of a device forgotten to time'
+ description: The readout of a device forgotten to time.
components:
- type: Sprite
layers:
parent: Clothing
id: PortableRecharger
name: portable recharger
- description: High-tech recharger adapted for portability
+ description: High-tech recharger adapted for portability.
components:
- type: Item
size: Huge
- type: entity
name: bible
- description: New Interstellar Version 2340
+ description: New Interstellar Version 2340.
parent: BaseStorageItem
id: Bible
components:
- type: entity
name: urn
- description: Store the Dead smart and Compact since 2300
+ description: Store the Dead smart and Compact since 2300.
parent: BaseStorageItem
id: Urn
components:
name: books bag
id: BooksBag
parent: BaseStorageItem
- description: A refined bag to carry your own library
+ description: A refined bag to carry your own library.
components:
- type: Sprite
sprite: Objects/Specific/Library/Equipment/books_bag.rsi
name: brute auto-injector
parent: ChemicalMedipen
id: BruteAutoInjector
- description: A rapid dose of bicaridine and tranexamic acid, intended for combat applications
+ description: A rapid dose of bicaridine and tranexamic acid, intended for combat applications.
components:
- type: Sprite
sprite: Objects/Specific/Medical/medipen.rsi
name: burn auto-injector
parent: ChemicalMedipen
id: BurnAutoInjector
- description: A rapid dose of dermaline and leporazine, intended for combat applications
+ description: A rapid dose of dermaline and leporazine, intended for combat applications.
components:
- type: Sprite
sprite: Objects/Specific/Medical/medipen.rsi
- type: entity
id: BarberScissors
name: barber scissors
- description: is able to reshape the hairstyle of any crew cut to your liking.
+ description: Is able to reshape the hairstyle of any crew cut to your liking.
parent: BaseItem
components:
- type: Sprite
parent: BaseVendingMachineRestock
id: VendingMachineRestockHappyHonk
name: Happy Honk restock box
- description: place this box full of fun into the restock slot on the Happy Honk Dispenser to begin.
+ description: Place this box full of fun into the restock slot on the Happy Honk Dispenser to begin.
components:
- type: VendingMachineRestock
canRestock:
name: multitool
parent: BaseItem
id: Multitool
- description: An advanced tool to copy, store, and send electrical pulses and signals through wires and machines
+ description: An advanced tool to copy, store, and send electrical pulses and signals through wires and machines.
components:
- type: EmitSoundOnLand
sound:
name: BaseWeaponHeavyMachineGun
parent: BaseItem
id: BaseWeaponHeavyMachineGun
- description: Spray and pray
+ description: Spray and pray.
abstract: true
components:
- type: Sprite
name: china lake
parent: [BaseWeaponLauncher, BaseGunWieldable]
id: WeaponLauncherChinaLake
- description: PLOOP
+ description: PLOOP.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Launchers/china_lake.rsi
parent: WeaponLauncherMultipleRocket
id: WeaponLauncherAdmemeMeteorLarge
suffix: Admeme
- description: It fires large meteors
+ description: It fires large meteors.
components:
- type: BallisticAmmoProvider
whitelist:
id: ProjectilePolyboltCluwne
parent: ProjectilePolyboltBase
name: cluwne polybolt
- description: knoH KnoH!
+ description: KnoH KnoH!
categories: [ HideSpawnMenu ]
components:
- type: PolymorphOnCollide
- type: entity
name: xeno turret
- description: Shoots 9mm acid projectiles
+ description: Shoots 9mm acid projectiles.
parent: BaseWeaponTurret
id: WeaponTurretXeno
suffix: Xeno
name: pickaxe
parent: BaseItem
id: Pickaxe
- description: Notched to perfection, for jamming it into rocks
+ description: Notched to perfection, for jamming it into rocks.
components:
- type: Tag
tags:
name: mining drill
parent: BaseItem
id: MiningDrill
- description: Powerful tool used to quickly drill through rocks
+ description: Powerful tool used to quickly drill through rocks.
components:
- type: Item
storedRotation: -90
- type: entity
name: flashbang
- description: Eeeeeeeeeeeeeeeeeeeeee
+ description: Eeeeeeeeeeeeeeeeeeeeee.
parent: GrenadeBase
id: GrenadeFlashBang
components:
parent: SmokeGrenade
id: CleanerGrenade
name: cleanade
- description: Special grenade for janitors, releasing large cloud of space cleaner foam
+ description: Special grenade for janitors, releasing large cloud of space cleaner foam.
components:
- type: Sprite
sprite: Objects/Weapons/Grenades/janitor.rsi
id: ComputerPalletConsole
parent: BaseComputer
name: cargo sale computer
- description: Used to sell goods loaded onto cargo pallets
+ description: Used to sell goods loaded onto cargo pallets.
components:
- type: Sprite
layers:
id: DebugHardBomb
name: debug bomb
suffix: DEBUG
- description: Holy shit this is gonna explode
+ description: Holy shit this is gonna explode.
components:
- type: Defusable
disposable: true
id: ExosuitFabricator
parent: BaseLatheLube
name: exosuit fabricator
- description: Creates parts for robotics and other mechanical needs
+ description: Creates parts for robotics and other mechanical needs.
components:
- type: Sprite
sprite: Structures/Machines/exosuit_fabricator.rsi
id: DisposalPipeBroken
parent: DisposalPipeBase
name: broken disposal pipe
- description: A BBP (big broken pipe)
+ description: A BBP (big broken pipe).
components:
- type: Sprite
drawdepth: ThickPipe
id: BaseSubstationWallFrame
categories: [ HideSpawnMenu ]
name: wallmount substation frame
- description: A substation frame for construction
+ description: A substation frame for construction.
placement:
mode: SnapgridCenter
components:
parent: BaseFlag
id: BlankFlag
name: blank flag
- description: "Some piece of white cloth. Definitely not the flag of France."
+ description: Some piece of white cloth. Definitely not the flag of France.
components:
- type: Sprite
state: blank_flag
parent: BaseFlag
id: NTFlag
name: Nanotrasen flag
- description: "Glory to NT! Wait, they really made a flag for a corporation?"
+ description: Glory to NT! Wait, they really made a flag for a corporation?
components:
- type: Sprite
state: NT_flag
parent: BaseFlag
id: SyndieFlag
name: syndicate flag
- description: "Smells bloody. Death to NT!"
+ description: Smells bloody. Death to NT!
components:
- type: Sprite
state: syndie_flag
parent: BaseFlag
id: LGBTQFlag
name: LGBTQ flag
- description: "Be gay do crime flag"
+ description: "\"Be gay do crime\" flag."
components:
- type: Sprite
state: lgbtq_flag
parent: BaseFlag
id: PirateFlag
name: pirate flag
- description: "Raise the jolly roger, scallywags!"
+ description: Raise the jolly roger, scallywags!
components:
- type: Sprite
state: pirate_flag
\ No newline at end of file
parent: PosterBase
id: PosterContrabandUnreadableAnnouncement
name: "Unreadable Announcement"
- description: "A poster announcing something by someone, oddly enough they seem to have forgotten making it readable"
+ description: "A poster announcing something by someone, oddly enough they seem to have forgotten making it readable."
components:
- type: Sprite
state: poster45_contraband
parent: BaseSign
id: SignSmoking
name: no smoking sign
- description: A warning sign which reads 'NO SMOKING'
+ description: A warning sign which reads 'NO SMOKING'.
components:
- type: Sprite
state: nosmoking2
id: ShelfBase
parent: BaseStructure
name: shelf
- description: a strange place to place, well, anything really. You feel like you shouldn't be seeing this.'
+ description: A strange place to place, well, anything really. You feel like you shouldn't be seeing this.'
components:
- type: Sprite
drawdepth: WallMountedItems
id: ShelfRWood
parent: ShelfBaseReinforced
name: sturdy wood shelf
- description: A safe place to put your favorite bottle of whiskey
+ description: A safe place to put your favorite bottle of whiskey.
components:
- type: Sprite
sprite: Structures/Storage/Shelfs/wood.rsi
id: ShelfRMetal
parent: ShelfBaseReinforced
name: sturdy metal shelf
- description: A strong & shiny place to keep all your vials safe
+ description: A strong & shiny place to keep all your vials safe.
components:
- type: Sprite
sprite: Structures/Storage/Shelfs/metal.rsi
id: ClockworkGrille
parent: Grille
name: clockwork grille
- description: a flimsy framework of iron rods assembled in traditional Ratvarian fashion.
+ description: A flimsy framework of iron rods assembled in traditional Ratvarian fashion.
components:
- type: Sprite
drawdepth: Walls
- type: entity
id: BasaltOne
name: basalt
- description: Rock
+ description: Rock.
placement:
mode: SnapgridCenter
components: