if (types.Contains(typeof(EquipmentVerb)))
{
var access = canAccess || _interactionSystem.CanAccessEquipment(user, target);
- var verbEvent = new GetVerbsEvent<EquipmentVerb>(user, target, @using, hands, canInteract: canInteract, canComplexInteract: canComplexInteract, canAccess: canAccess, extraCategories);
+ var verbEvent = new GetVerbsEvent<EquipmentVerb>(user, target, @using, hands, canInteract: canInteract, canComplexInteract: canComplexInteract, canAccess: access, extraCategories);
RaiseLocalEvent(target, verbEvent);
verbs.UnionWith(verbEvent.Verbs);
}