- type: Clickable
- type: Tag
tags:
- - Structure
+ - Structure
- type: Sprite
drawdepth: WallMountedItems
sprite: Structures/Storage/Shelfs/wood.rsi
- type: EntityStorageVisuals
stateDoorOpen: open
stateDoorClosed: closed
-
- type: AccessReader
# Normal
max: 4
- !type:DoActsBehavior
acts: ["Destruction"]
- - type: Tag
- tags:
- - Structure
- type: Construction
graph: Shelf
node: ShelfMetal
max: 2
- !type:DoActsBehavior
acts: ["Destruction"]
- - type: Tag
- tags:
- - Structure
- type: Construction
graph: Shelf
node: ShelfGlass
grid:
- 0,0,5,1
- 0,3,5,4
- maxItemSize: Normal
- whitelist:
- tags:
- - DrinkGlass
- - DrinkBottle
- - DrinkCan
- - Beer
- - Wine
- components:
- - ReactionMixer
- type: Construction
graph: Shelf
node: ShelfBar
grid:
- 0,0,5,1
- 0,3,5,4
- maxItemSize: Normal
- whitelist:
- tags:
- - DrinkBottle
- - DrinkCan
- - DrinkCup
- - DrinkGlass
- - BoxCardboard
- - MonkeyCube
- - Enzyme
- - Mayo
- - Packet
- - Cleaver
- - Knife
- - KitchenKnife
- - RollingPin
- - Ingredient
- - Trash
- - Plastic
- - SaltShaker
- - PepperShaker
- - Ketchup
- - Hotsauce
- - Coldsauce
- - BBQsauce
- components:
- - Utensil
- - Bin
- type: Construction
graph: Shelf
node: ShelfKitchen
grid:
- 0,0,5,1
- 0,3,5,4
- maxItemSize: Normal
- whitelist:
- tags:
- - ChemDispensable
- - GlassBeaker
- - Bottle
- - Medkit
- - CentrifugeCompatible
- - PillCanister
- - Syringe
- - Spray
- type: Construction
graph: Shelf
node: ShelfChemistry
-
-
# Access presets
# Try to keep alphabetical sorting if adding more