All the engineering numbers are complete unusable garbage and it's apparently completely impossible to properly set up power on some maps.
This is a band-aid fix (and apology to all engineering players) until somebody fixes this shit properly.
// Fuel is squared so more fuel vastly increases power and efficiency
// We divide by the number of cores so a larger AME is less efficient at the same fuel settings
// this results in all AMEs having the same efficiency at the same fuel-per-core setting
- return 20000f * fuel * fuel / cores;
+ return 2000000f * fuel * fuel / cores;
}
public int GetTotalStability()