-using Content.Server.GameTicking;
+using System.Linq;
+using Content.Server.GameTicking;
+using Content.Server.Ghost;
+using Content.Server.Mind;
using Content.Shared.Administration;
using Content.Shared.Ghost;
using Content.Shared.Mind;
+using Robust.Server.GameObjects;
+using Robust.Server.Player;
using Robust.Shared.Console;
-namespace Content.Server.Administration.Commands
+namespace Content.Server.Administration.Commands;
+
+[AdminCommand(AdminFlags.Admin)]
+public sealed class AGhost : LocalizedCommands
{
- [AdminCommand(AdminFlags.Admin)]
- public sealed class AGhost : IConsoleCommand
+ [Dependency] private readonly IEntityManager _entities = default!;
+ [Dependency] private readonly IPlayerManager _playerManager = default!;
+
+ public override string Command => "aghost";
+ public override string Description => LocalizationManager.GetString("aghost-description");
+ public override string Help => "aghost";
+
+ public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
{
- [Dependency] private readonly IEntityManager _entities = default!;
+ if (args.Length == 1)
+ {
+ var names = _playerManager.Sessions.OrderBy(c => c.Name).Select(c => c.Name).ToArray();
+ return CompletionResult.FromHintOptions(names, LocalizationManager.GetString("shell-argument-username-optional-hint"));
+ }
- public string Command => "aghost";
- public string Description => "Makes you an admin ghost.";
- public string Help => "aghost";
+ return CompletionResult.Empty;
+ }
- public void Execute(IConsoleShell shell, string argStr, string[] args)
+ public override void Execute(IConsoleShell shell, string argStr, string[] args)
+ {
+ if (args.Length > 1)
{
- var player = shell.Player;
- if (player == null)
+ shell.WriteError(LocalizationManager.GetString("shell-wrong-arguments-number"));
+ return;
+ }
+
+ var player = shell.Player;
+ var self = player != null;
+ if (player == null)
+ {
+ // If you are not a player, you require a player argument.
+ if (args.Length == 0)
{
- shell.WriteLine("Nah");
+ shell.WriteError(LocalizationManager.GetString("shell-need-exactly-one-argument"));
return;
}
- var mindSystem = _entities.System<SharedMindSystem>();
- if (!mindSystem.TryGetMind(player, out var mindId, out var mind))
+ var didFind = _playerManager.TryGetSessionByUsername(args[0], out player);
+ if (!didFind)
{
- shell.WriteLine("You can't ghost here!");
+ shell.WriteError(LocalizationManager.GetString("shell-target-player-does-not-exist"));
return;
}
+ }
- var metaDataSystem = _entities.System<MetaDataSystem>();
-
- if (mind.VisitingEntity != default && _entities.TryGetComponent<GhostComponent>(mind.VisitingEntity, out var oldGhostComponent))
+ // If you are a player and a username is provided, a lookup is done to find the target player.
+ if (args.Length == 1)
+ {
+ var didFind = _playerManager.TryGetSessionByUsername(args[0], out player);
+ if (!didFind)
{
- mindSystem.UnVisit(mindId, mind);
- // If already an admin ghost, then return to body.
- if (oldGhostComponent.CanGhostInteract)
- return;
+ shell.WriteError(LocalizationManager.GetString("shell-target-player-does-not-exist"));
+ return;
}
+ }
- var canReturn = mind.CurrentEntity != null
- && !_entities.HasComponent<GhostComponent>(mind.CurrentEntity);
- var coordinates = player.AttachedEntity != null
- ? _entities.GetComponent<TransformComponent>(player.AttachedEntity.Value).Coordinates
- : EntitySystem.Get<GameTicker>().GetObserverSpawnPoint();
- var ghost = _entities.SpawnEntity(GameTicker.AdminObserverPrototypeName, coordinates);
- _entities.GetComponent<TransformComponent>(ghost).AttachToGridOrMap();
+ var mindSystem = _entities.System<SharedMindSystem>();
+ var metaDataSystem = _entities.System<MetaDataSystem>();
+ var ghostSystem = _entities.System<SharedGhostSystem>();
+ var transformSystem = _entities.System<TransformSystem>();
+ var gameTicker = _entities.System<GameTicker>();
- if (canReturn)
- {
- // TODO: Remove duplication between all this and "GamePreset.OnGhostAttempt()"...
- if (!string.IsNullOrWhiteSpace(mind.CharacterName))
- metaDataSystem.SetEntityName(ghost, mind.CharacterName);
- else if (!string.IsNullOrWhiteSpace(mind.Session?.Name))
- metaDataSystem.SetEntityName(ghost, mind.Session.Name);
+ if (!mindSystem.TryGetMind(player, out var mindId, out var mind))
+ {
+ shell.WriteError(self
+ ? LocalizationManager.GetString("aghost-no-mind-self")
+ : LocalizationManager.GetString("aghost-no-mind-other"));
+ return;
+ }
- mindSystem.Visit(mindId, ghost, mind);
- }
- else
- {
- metaDataSystem.SetEntityName(ghost, player.Name);
- mindSystem.TransferTo(mindId, ghost, mind: mind);
- }
+ if (mind.VisitingEntity != default && _entities.TryGetComponent<GhostComponent>(mind.VisitingEntity, out var oldGhostComponent))
+ {
+ mindSystem.UnVisit(mindId, mind);
+ // If already an admin ghost, then return to body.
+ if (oldGhostComponent.CanGhostInteract)
+ return;
+ }
+
+ var canReturn = mind.CurrentEntity != null
+ && !_entities.HasComponent<GhostComponent>(mind.CurrentEntity);
+ var coordinates = player!.AttachedEntity != null
+ ? _entities.GetComponent<TransformComponent>(player.AttachedEntity.Value).Coordinates
+ : gameTicker.GetObserverSpawnPoint();
+ var ghost = _entities.SpawnEntity(GameTicker.AdminObserverPrototypeName, coordinates);
+ transformSystem.AttachToGridOrMap(ghost, _entities.GetComponent<TransformComponent>(ghost));
+
+ if (canReturn)
+ {
+ // TODO: Remove duplication between all this and "GamePreset.OnGhostAttempt()"...
+ if (!string.IsNullOrWhiteSpace(mind.CharacterName))
+ metaDataSystem.SetEntityName(ghost, mind.CharacterName);
+ else if (!string.IsNullOrWhiteSpace(mind.Session?.Name))
+ metaDataSystem.SetEntityName(ghost, mind.Session.Name);
- var comp = _entities.GetComponent<GhostComponent>(ghost);
- EntitySystem.Get<SharedGhostSystem>().SetCanReturnToBody(comp, canReturn);
+ mindSystem.Visit(mindId, ghost, mind);
}
+ else
+ {
+ metaDataSystem.SetEntityName(ghost, player.Name);
+ mindSystem.TransferTo(mindId, ghost, mind: mind);
+ }
+
+ var comp = _entities.GetComponent<GhostComponent>(ghost);
+ ghostSystem.SetCanReturnToBody(comp, canReturn);
}
}