* boots
* Boots rsi
* Fix damage values and remove unnecessary item statement
* Oops I still needed the Item statement for the sprite.
* Added to warden locker and maints rare fluff loot pool
* No longer in ward's locker
* Update Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
- type: Clothing
sprite: Clothing/Shoes/Boots/combatboots.rsi
+- type: entity
+ parent: ClothingShoesMilitaryBase
+ id: ClothingShoesHighheelBoots
+ name: high-heeled boots
+ description: Snazy boots for when you want to be stylish, yet prepared.
+ components:
+ - type: MeleeWeapon
+ damage:
+ types:
+ Piercing: 6
+ - type: Sprite
+ sprite: Clothing/Shoes/Boots/highheelboots.rsi
+ - type: Clothing
+ sprite: Clothing/Shoes/Boots/highheelboots.rsi
+
- type: entity
parent: ClothingShoesMilitaryBase
id: ClothingShoesBootsMerc
- ClothingOuterFlannelGreen
- ClothingOuterVestHazard
- ClothingShoesBootsJack
+ - ClothingShoesHighheelBoots
- ClothingShoesBootsLaceup
- ClothingShoesLeather
- ClothingShoesBootsSalvage
--- /dev/null
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Made by IProduceWidgets",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "icon"
+ },
+ {
+ "name": "equipped-FEET",
+ "directions": 4
+ },
+ {
+ "name": "inhand-left",
+ "directions": 4
+ },
+ {
+ "name": "inhand-right",
+ "directions": 4
+ }
+ ]
+}