Enable worldgen by default
If somebody can explain to me WHY this isn't enabled by default, that would be epic. Otherwise we're merging this
/// Whether or not world generation is enabled.
/// </summary>
public static readonly CVarDef<bool> WorldgenEnabled =
- CVarDef.Create("worldgen.enabled", false, CVar.SERVERONLY);
+ CVarDef.Create("worldgen.enabled", true, CVar.SERVERONLY);
/// <summary>
/// The worldgen config to use.
deadmin_on_join = true
new_player_threshold = 600
alert.min_players_sharing_connection = 2
-
-[worldgen]
-enabled = true