collection: MetalThud
- type: Spillable
solution: absorbed
+ spillWhenThrown: false
+ - type: DrainableSolution
+ solution: absorbed
- type: Wieldable
- type: IncreaseDamageOnWield
damage:
collection: MetalThud
- type: Spillable
solution: absorbed
+ spillWhenThrown: false
+ - type: DrainableSolution
+ solution: absorbed
- type: Wieldable
- type: IncreaseDamageOnWield
damage:
fillBaseName: fill-
- type: Spillable
solution: absorbed
+ spillWhenThrown: false
+ - type: DrainableSolution
+ solution: absorbed
- type: MeleeWeapon
soundNoDamage:
path: "/Audio/Effects/Fluids/splat.ogg"