uplink-hardsuit-syndie-name = Syndicate Hardsuit
uplink-hardsuit-syndie-desc = The Syndicate's well known armored blood red hardsuit, capable of space walks and bullet resistant.
+uplink-syndie-raid-name = Syndicate Raid Suit
+uplink-syndie-raid-desc = A very durable and reasonably flexible suit of blood-red armor, reinforced against all common forms of damage but not capable of space walks. Comes with a sick helmet.
+
uplink-hardsuit-syndieelite-name = Syndicate Elite Hardsuit
uplink-hardsuit-syndieelite-desc = An elite version of the blood-red hardsuit, with improved mobility and fireproofing. Property of Gorlex Marauders.
- id: DoubleEmergencyOxygenTankFilled
- id: DoubleEmergencyNitrogenTankFilled
+- type: entity
+ parent: ClothingBackpackDuffelSyndicateBundle
+ id: ClothingBackpackDuffelSyndicateRaidBundle
+ name: syndicate raid suit bundle
+ description: "Contains the Syndicate's durable raid armor suit."
+ components:
+ - type: StorageFill
+ contents:
+ - id: ClothingOuterArmorRaid
+ - id: ClothingHeadHelmetRaid
+ - id: ClothingMaskGasSyndicate
+ - id: ClothingHandsGlovesCombat
+
- type: entity
parent: ClothingBackpackDuffelSyndicateBundle
id: ClothingBackpackDuffelSyndicateHardsuitBundle
categories:
- UplinkWearables
+- type: listing
+ id: UplinkClothingOuterArmorRaid
+ name: uplink-syndie-raid-name
+ description: uplink-syndie-raid-desc
+ icon: { sprite: /Textures/Clothing/OuterClothing/Armor/syndie-raid.rsi, state: icon }
+ productEntity: ClothingBackpackDuffelSyndicateRaidBundle
+ cost:
+ Telecrystal: 8
+ categories:
+ - UplinkWearables
+ conditions:
+ - !type:StoreWhitelistCondition
+ whitelist:
+ tags:
+ - NukeOpsUplink
+
- type: listing
id: UplinkHardsuitSyndieElite
name: uplink-hardsuit-syndieelite-name
- type: Clothing
sprite: Clothing/Head/Helmets/ert_janitor.rsi
+- type: entity
+ parent: ClothingHeadHelmetBasic
+ id: ClothingHeadHelmetRaid
+ name: syndicate raid helmet
+ description: An armored helmet for use with the syndicate raid suit. Very stylish.
+ components:
+ - type: Sprite
+ sprite: Clothing/Head/Helmets/syndie-raid.rsi
+ - type: Clothing
+ sprite: Clothing/Head/Helmets/syndie-raid.rsi
+ - type: Armor
+ modifiers: #There's gotta be SOME reason to use this over other helmets.
+ coefficients:
+ Blunt: 0.85
+ Slash: 0.85
+ Piercing: 0.85
+ Heat: 0.85
+
#Bone Helmet
- type: entity
parent: ClothingHeadHelmetBasic
reflects:
- Energy
+- type: entity
+ parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing]
+ id: ClothingOuterArmorRaid
+ name: syndicate raid suit
+ description: A somewhat flexible and well-armored suit with a powerful shoulder mounted flashlight manufactured in the Gorlex Marauder's iconic blood-red color scheme, it does not protect it's wearer from space.
+ components:
+ - type: Sprite
+ sprite: Clothing/OuterClothing/Armor/syndie-raid.rsi
+ layers:
+ - state: icon
+ - state: light-overlay
+ visible: false
+ shader: unshaded
+ - type: Clothing
+ sprite: Clothing/OuterClothing/Armor/syndie-raid.rsi
+ - type: Armor
+ modifiers:
+ coefficients:
+ Blunt: 0.35
+ Slash: 0.35
+ Piercing: 0.35
+ Heat: 0.35
+ Caustic: 0.5
+ - type: ExplosionResistance
+ damageCoefficient: 0.35
+ - type: ClothingSpeedModifier
+ walkModifier: 0.9
+ sprintModifier: 0.9
+ #Shoulder mounted flashlight
+ - type: ToggleableLightVisuals
+ spriteLayer: light
+ clothingVisuals:
+ outerClothing:
+ - state: equipped-OUTERCLOTHING-light
+ shader: unshaded
+ - type: Appearance
+ - type: HandheldLight
+ addPrefix: false
+ blinkingBehaviourId: blinking
+ radiatingBehaviourId: radiating
+ - type: PointLight
+ enabled: false
+ color: "#80ff80"
+ radius: 5
+ energy: 2
+ mask: /Textures/Effects/LightMasks/cone.png
+ autoRot: true
+ netsync: false
+ - type: LightBehaviour
+ behaviours:
+ - !type:FadeBehaviour
+ id: radiating
+ interpolate: Linear
+ maxDuration: 2.0
+ startValue: 3.0
+ endValue: 2.0
+ isLooped: true
+ reverseWhenFinished: true
+ - !type:PulseBehaviour
+ id: blinking
+ interpolate: Nearest
+ maxDuration: 1.0
+ minValue: 0.1
+ maxValue: 2.0
+ isLooped: true
+ - type: Battery
+ maxCharge: 600
+ startingCharge: 600
+ - type: BatterySelfRecharger
+ autoRecharge: true
+ autoRechargeRate: 2
+
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterArmorCult
--- /dev/null
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Made by alzore_(Discord) for SS14 using the colors of the blood-red hardsuit",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "icon"
+ },
+ {
+ "name": "equipped-HELMET",
+ "directions": 4
+ },
+ {
+ "name": "equipped-HELMET-vox",
+ "directions": 4
+ },
+ {
+ "name": "inhand-left",
+ "directions": 4
+ },
+ {
+ "name": "inhand-right",
+ "directions": 4
+ }
+ ]
+}
--- /dev/null
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Made by alzore_(Discord) for SS14 using the colors of the blood-red hardsuit",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "icon"
+ },
+ {
+ "name": "light-overlay"
+ },
+ {
+ "name": "equipped-OUTERCLOTHING",
+ "directions": 4
+ },
+ {
+ "name": "equipped-OUTERCLOTHING-light",
+ "directions": 4
+ },
+ {
+ "name": "equipped-OUTERCLOTHING-vox",
+ "directions": 4
+ },
+ {
+ "name": "equipped-OUTERCLOTHING-light-vox",
+ "directions": 4
+ },
+ {
+ "name": "inhand-left",
+ "directions": 4
+ },
+ {
+ "name": "inhand-right",
+ "directions": 4
+ }
+ ]
+}