* fix: Adds a missing defribilator to nukie planet
* Fix: unpause nukie map
* What changes?
- type: MetaData
- type: Transform
- type: Map
+ - type: PhysicsMap
+ - type: GridTree
+ - type: MovedGrids
- type: FTLDestination
whitelist:
tags:
- Syndicate
- - type: PhysicsMap
- type: Broadphase
- type: OccluderTree
- type: Parallax
space: False
mixture:
volume: 2500
+ immutable: True
temperature: 248.15
moles:
- 21.824879
- 0
- 0
- type: LoadedMap
- - type: GridTree
- - type: MovedGrids
- proto: AirlockExternalGlassNukeopLocked
entities:
- uid: 49
- type: Transform
pos: -0.5,-1.5
parent: 104
-- proto: chem_master
- entities:
- - uid: 2444
- components:
- - type: Transform
- pos: 5.5,-10.5
- parent: 104
- proto: ChemicalPayload
entities:
- uid: 2380
- type: Transform
pos: 4.5,-12.5
parent: 104
+- proto: ChemMaster
+ entities:
+ - uid: 2444
+ components:
+ - type: Transform
+ pos: 5.5,-10.5
+ parent: 104
- proto: ChessBoard
entities:
- uid: 354
- type: Transform
pos: -14.478909,9.585995
parent: 104
+- proto: DefibrillatorCabinetFilled
+ entities:
+ - uid: 2538
+ components:
+ - type: Transform
+ pos: -0.5,-11.5
+ parent: 104
- proto: DresserFilled
entities:
- uid: 349
- type: Transform
pos: 23.5,-18.5
parent: 104
-- proto: soda_dispenser
+- proto: SodaDispenser
entities:
- uid: 225
components:
- type: Transform
pos: 10.5,-6.5
parent: 104
+ - type: SpamEmitSound
+ enabled: False
- uid: 1653
components:
- type: Transform
pos: 9.5,-6.5
parent: 104
+ - type: SpamEmitSound
+ enabled: False
- proto: SpawnMobLizard
entities:
- uid: 2473