- type: Sprite
sprite: Structures/Machines/station_map.rsi
layers:
- - map: ["computerLayerBody"]
- state: station_map0
- - map: ["computerLayerScreen"]
- state: unshaded
+ - state: station_map0
+ - state: unshaded
+ shader: unshaded
- type: Icon
sprite: Structures/Machines/station_map.rsi
state: station_map0
key: enum.StationMapUiKey.Key
- type: Destructible
thresholds:
- - trigger: # Excess damage, don't spawn entities
- !type:DamageTrigger
- damage: 200
- behaviors:
- - !type:PlaySoundBehavior
- sound:
- collection: GlassBreak
- - !type:DoActsBehavior
- acts: [ "Destruction" ]
- - trigger:
- !type:DamageTrigger
- damage: 100
- behaviors:
- - !type:PlaySoundBehavior
- sound:
- collection: GlassBreak
- - !type:SpawnEntitiesBehavior
- spawn:
- StationMapBroken:
- min: 1
- max: 1
- - !type:DoActsBehavior
- acts: [ "Destruction" ]
+ - trigger: # Excess damage, don't spawn entities
+ !type:DamageTrigger
+ damage: 200
+ behaviors:
+ - !type:PlaySoundBehavior
+ sound:
+ collection: GlassBreak
+ - !type:DoActsBehavior
+ acts: [ "Destruction" ]
+ - trigger:
+ !type:DamageTrigger
+ damage: 100
+ behaviors:
+ - !type:PlaySoundBehavior
+ sound:
+ collection: GlassBreak
+ - !type:SpawnEntitiesBehavior
+ spawn:
+ StationMapBroken:
+ min: 1
+ max: 1
+ - !type:DoActsBehavior
+ acts: [ "Destruction" ]
- type: UserInterface
interfaces:
enum.StationMapUiKey.Key: