tips-dataset-76 = As the Captain, always take the nuclear disk and pinpointer with you every shift. It's a good idea to give one of these to another head you can trust with keeping it safe.
tips-dataset-77 = As the Captain, you have absolute access and control over the station, but this does not mean that being a horrible person won't result in mutiny.
tips-dataset-78 = As the Captain, try to be active and patrol the station. Staying in the bridge might be tempting, but you'll just end up putting a bigger target on your back!
-tips-dataset-79 = As a Scientist, you can try random things on an artifact while the scanner is on cooldown to speed up the point extraction process significantly.
+tips-dataset-79 = As a Scientist, you can use the node scanner to see when an artifact is able to react to triggers, and which triggers it is currently reacting to; each number it shows corresponds to a different trigger!
tips-dataset-80 = As a Scientist, you can utilize upgraded versions of machines to increase its effectiveness. This can make certain machines significantly better; salvage will love you if you upgrade their ore processor!
tips-dataset-81 = As a Scientist, you can build cyborgs using positronic brains and a chassis, they are just as useful as a new crew member.
tips-dataset-82 = As a Medical Doctor, try to be wary of overdosing your patients, especially if someone else has already been on the scene. Overdoses are often lethal to patients in crit!