- id: DrinkShaker
- id: ClothingEyesHudBeer
- id: HandLabeler
- - id: DrinkBottleBeer
+ - id: DrinkBeerBottleFull
amount: !type:BinomialNumberSelector
trials: 3
- !type:AllSelector
- type: entity
- parent: [DrinkBase, DrinkBaseGlass]
+ parent: [DrinkBase, DrinkBaseMaterialGlass]
id: DrinkMeth
name: meth # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e
description: Just a whole glass of meth.
- type: entity
abstract: true
- parent: [ DrinkBase, DrinkBaseCardboard, DrinkBaseOpenable ]
+ parent: [ DrinkBase, DrinkBaseMaterialCardboard, DrinkBaseOpenable ]
id: DrinkCartonBaseLargeFull
suffix: Full
components:
-# When adding new drinks also add to random spawner located in Resources\Prototypes\Entities\Markers\Spawners\Random\Food_Drinks\drinks_soda.yml
+# When adding new drinks also add to random spawner located in Resources\Prototypes\Entities\Markers\Spawners\Random\Food_Drinks\
-# A drink is a freely accessible solution like cups, teapots, cans, flasks, bottles, or beakers.
+# A drink is an easily and freely accessible solution like cups, teapots, cans, flasks, bottles, or beakers.
- type: entity
abstract: true
parent: BaseItem
True: {state: "icon_open"}
False: {state: "icon_empty"}
- type: Sprite
- sprite: Objects/Consumable/Drinks/alco-bottle.rsi
layers:
- state: icon
map: ["enum.OpenableVisuals.Layer"]
fillBaseName: fill-
inHandsMaxFillLevels: 3
inHandsFillBaseName: -fill-
+
+# Visualizer for an openable entity with fill levels, already filled
+- type: entity
+ abstract: true
+ parent: DrinkVisualsAll
+ id: DrinkVisualsAllFilled
+ components:
+ - type: Sprite
+ layers:
+ - state: icon
+ map: ["enum.OpenableVisuals.Layer"]
+ - state: fill-5 # this will need to be different with a different maxFillLevels
+ map: ["enum.SolutionContainerLayers.Fill"]
# Material costs to apply to a drink
-# Adding one of these entities as the first parent will override a previous inherited material
+# Adding one of these bases as the first parent will override a previous inherited material
# Fragile glass
- type: entity
abstract: true
- id: DrinkBaseGlass
+ id: DrinkBaseMaterialGlass
components:
- type: Damageable
damageContainer: Inorganic
transferForensics: true
- !type:DoActsBehavior
acts: [ "Destruction" ]
- # so fragile it smashes when thrown
- type: DamageOnLand
ignoreResistances: true
damage:
types:
- Blunt: 5
+ Blunt: 5 # so fragile it smashes when thrown
- type: DamageOtherOnHit
damage:
types:
# Porcelain (like glass but no shard)
- type: entity
abstract: true
- id: DrinkBasePorcelain
+ id: DrinkBaseMaterialPorcelain
components:
- type: Damageable
damageContainer: Inorganic
- !type:SpillBehavior { }
- !type:DoActsBehavior
acts: [ "Destruction" ]
- # so fragile it smashes when thrown
- type: DamageOnLand
ignoreResistances: true
damage:
types:
- Blunt: 5
+ Blunt: 5 # so fragile it smashes when thrown
- type: DamageOtherOnHit
damage:
types:
Blunt: 5
- - type: Tag
- tags:
- - Recyclable
+ - type: PhysicalComposition
+ materialComposition:
+ Glass: 10 # Trace amounts of glass I guess. Important for overriding inheritance
# Fragile plastic
- type: entity
abstract: true
- id: DrinkBasePlastic
+ id: DrinkBaseMaterialPlastic
components:
- type: Damageable
damageContainer: Inorganic
- !type:SpillBehavior { }
- !type:DoActsBehavior
acts: [ "Destruction" ]
+ - type: DamageOnLand
+ ignoreResistances: true
+ damage:
+ types:
+ Blunt: 1
+ - type: DamageOtherOnHit
+ damage:
+ types:
+ Blunt: 2
- type: PhysicalComposition
materialComposition:
Plastic: 25
# Fragile cardboard
- type: entity
abstract: true
- id: DrinkBaseCardboard
+ id: DrinkBaseMaterialCardboard
components:
- type: Damageable
damageContainer: Inorganic
- !type:SpillBehavior { }
- !type:DoActsBehavior
acts: [ "Destruction" ]
+ - type: DamageOnLand
+ ignoreResistances: true
+ damage:
+ types:
+ Blunt: 1
+ - type: DamageOtherOnHit
+ damage:
+ types:
+ Blunt: 1
- type: PhysicalComposition
materialComposition:
Cardboard: 25
# Weak metal
- type: entity
abstract: true
- id: DrinkBaseMetal
+ id: DrinkBaseMaterialMetal
components:
- type: Damageable
damageContainer: Inorganic
- !type:SpillBehavior { }
- !type:DoActsBehavior
acts: [ "Destruction" ]
+ - type: DamageOnLand
+ ignoreResistances: true
+ damage:
+ types:
+ Blunt: 1
+ - type: DamageOtherOnHit
+ damage:
+ types:
+ Blunt: 5
- type: PhysicalComposition
materialComposition:
Steel: 25
# strong metal
- type: entity
abstract: true
- id: DrinkBaseStrongMetal
+ id: DrinkBaseMaterialStrongMetal
components:
- type: Damageable
damageContainer: Inorganic
- !type:SpillBehavior { }
- !type:DoActsBehavior
acts: [ "Destruction" ]
+ - type: DamageOnLand
+ ignoreResistances: true
+ damage:
+ types:
+ Blunt: 1
+ - type: DamageOtherOnHit
+ damage:
+ types:
+ Blunt: 5
- type: PhysicalComposition
materialComposition:
Steel: 300
# Weak gold
- type: entity
abstract: true
- id: DrinkBaseGold
+ id: DrinkBaseMaterialGold
components:
- type: Damageable
damageContainer: Inorganic
acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
- damage: 10
+ damage: 10 # Gold is very weak
behaviors:
- !type:PlaySoundBehavior
sound:
collection: MetalBreak # Could use a shinier sound
- !type:SpillBehavior { }
+ - !type:SpawnEntitiesBehavior
+ spawn:
+ IngotGold1:
+ min: 1
+ max: 1
+ transferForensics: true
- !type:DoActsBehavior
acts: [ "Destruction" ]
+ - type: DamageOnLand
+ ignoreResistances: true
+ damage:
+ types:
+ Blunt: 5 # Don't drop your fancy golden cup!
+ - type: DamageOtherOnHit
+ damage:
+ types:
+ Blunt: 2
- type: PhysicalComposition
materialComposition:
Gold: 25
- type: entity
abstract: true
- parent: [ DrinkBase, DrinkBaseGlass, DrinkBaseOpenable ]
+ parent: [ DrinkBase, DrinkBaseMaterialGlass, DrinkBaseOpenable ]
id: DrinkBottleGlassBaseFull
suffix: Full
components:
# Large Glass Bottles
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkAbsintheBottleFull
name: Jailbreaker Verte
description: One sip of this and you just know you're gonna have a good time.
sprite: Objects/Consumable/Drinks/absinthebottle.rsi
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkBlueCuracaoBottleFull
name: Miss Blue Curaçao
description: A fruity, exceptionally azure drink. Does not allow the imbiber to use the fifth magic.
layers:
- state: icon_blue
map: ["enum.OpenableVisuals.Layer"]
- - state: fill-1
+ - state: fill-6
map: ["enum.SolutionContainerLayers.Fill"]
- visible: false
- type: SolutionContainerVisuals
maxFillLevels: 6
fillBaseName: fill-
examineTextUnsealed: drink-component-on-examine-is-unsealed-no-cork # tell the player why it can't close
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkCognacBottleFull
name: cognac bottle
description: A sweet and strongly alcoholic drink, made after numerous distillations and years of maturing. You might as well not scream 'SHITCURITY' this time.
sprite: Objects/Consumable/Drinks/cognacbottle.rsi
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkGrenadineBottleFull
name: Briar Rose grenadine syrup bottle
description: Sweet and tangy, a bar syrup used to add color or flavor to drinks.
currentLabel: reagent-name-grenadine
- type: Sprite
sprite: Objects/Consumable/Drinks/grenadinebottle.rsi
+ layers:
+ - state: icon
+ map: ["enum.OpenableVisuals.Layer"]
+ - state: fill-6
+ map: ["enum.SolutionContainerLayers.Fill"]
- type: SolutionContainerVisuals
maxFillLevels: 6
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkGinBottleFull
name: Griffeater gin
description: A bottle of high quality gin, produced in the New London Space Station.
sprite: Objects/Consumable/Drinks/ginbottle.rsi
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkGildlagerBottleFull
name: Gildlager bottle
description: 100 proof cinnamon schnapps, made for alcoholic teen girls on spring break.
sprite: Objects/Consumable/Drinks/coffeeliqueurbottle.rsi
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkMelonLiquorBottleFull
name: Emeraldine melon liquor
description: A bottle of 46 proof Emeraldine melon liquor. Sweet and light.
layers:
- state: icon_green
map: ["enum.OpenableVisuals.Layer"]
- - state: fill-1
+ - state: fill-6
map: ["enum.SolutionContainerLayers.Fill"]
- visible: false
- type: SolutionContainerVisuals
maxFillLevels: 6
fillBaseName: fill-
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkPatronBottleFull
name: Wrapp Artiste Patrón bottle
description: Silver laced tequila, served in space night clubs across the galaxy.
- DrinkBottle
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkRumBottleFull
name: Captain Pete's Cuban spiced rum
description: This isn't just rum, oh no. It's practically GRIFF in a bottle.
sprite: Objects/Consumable/Drinks/rumbottle.rsi
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkTequilaBottleFull
name: Caccavo Guaranteed Quality tequila bottle
description: Made from premium petroleum distillates, pure thalidomide and other fine quality ingredients!
currentLabel: reagent-name-tequila
- type: Sprite
sprite: Objects/Consumable/Drinks/tequillabottle.rsi
- - type: Sealable
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkVermouthBottleFull
name: Goldeneye vermouth bottle
description: Sweet, sweet dryness!
currentLabel: reagent-name-vermouth
- type: Sprite
sprite: Objects/Consumable/Drinks/vermouthbottle.rsi
- - type: Sealable
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkVodkaBottleFull
name: vodka bottle
description: Aah, vodka. Prime choice of drink AND fuel by Russians worldwide.
currentLabel: reagent-name-vodka
- type: Sprite
sprite: Objects/Consumable/Drinks/vodkabottle.rsi
- - type: Sealable
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkWhiskeyBottleFull
name: Uncle Git's Special Reserve
description: A premium single-malt whiskey, gently matured inside the tunnels of a nuclear shelter. TUNNEL WHISKEY RULES.
currentLabel: reagent-name-whiskey
- type: Sprite
sprite: Objects/Consumable/Drinks/whiskeybottle.rsi
- - type: Sealable
- type: entity
parent: [DrinkVisualsOpenable, DrinkBottleGlassBaseFull]
# Extra large bottles
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkBeerGrowler # Needs to be renamed DrinkBeerBottleFull
name: beer growler # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e
description: An alcoholic beverage made from malted grains, hops, yeast, and water. XL growler bottle.
sprite: Objects/Consumable/Drinks/beer.rsi
- type: Openable
closeable: false
+ - type: Sealable
+ examineTextUnsealed: drink-component-on-examine-is-unsealed-no-cork # tell the player why it can't close
- type: Tag
tags:
- Beer
- DrinkBottle
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
id: DrinkAleBottleFullGrowler
name: Magm-Ale growler
description: A true dorf's drink of choice. XL growler bottle.
sprite: Objects/Consumable/Drinks/alebottle.rsi
- type: Openable
closeable: false
+ - type: Sealable
+ examineTextUnsealed: drink-component-on-examine-is-unsealed-no-cork # tell the player why it can't close
+
# Small glass bottles
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassSmallBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassSmallBaseFull]
id: DrinkBeerBottleFull
name: beer bottle # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e
description: An alcoholic beverage made from malted grains, hops, yeast, and water.
- Beer
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassSmallBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassSmallBaseFull]
id: DrinkAleBottleFull
name: Magm-Ale bottle
description: A true dorf's drink of choice.
- type: entity
abstract: true
- parent: [ DrinkBase, DrinkBasePlastic, DrinkBaseOpenable ]
+ parent: [ DrinkBase, DrinkBaseMaterialPlastic, DrinkBaseOpenable ]
id: DrinkBottlePlasticBaseFull
suffix: Full
components:
# Small Plastic Bottles
- type: entity
- parent: [DrinkVisualsAll, DrinkBottlePlasticSmallBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottlePlasticSmallBaseFull]
id: DrinkWaterBottleFull
name: water bottle
description: Simple clean water of unknown origin. You think that maybe you dont want to know it.
# Large Plastic Bottles
- type: entity
- parent: [DrinkVisualsAll, DrinkBottlePlasticBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottlePlasticBaseFull]
id: DrinkColaBottleFull
name: Space Cola bottle
description: Cola. In spaaace!
sprite: Objects/Consumable/Drinks/colabottle.rsi
- type: entity
- parent: [DrinkVisualsAll, DrinkBottlePlasticBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottlePlasticBaseFull]
id: DrinkSpaceMountainWindBottleFull
name: Space Solar Wind bottle
description: Blows right through you like a solar wind.
sprite: Objects/Consumable/Drinks/space_mountain_wind_bottle.rsi
- type: entity
- parent: [DrinkVisualsAll, DrinkBottlePlasticBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottlePlasticBaseFull]
id: DrinkSpaceUpBottleFull
name: Space-Up bottle
description: Tastes like a hull breach in your mouth.
sprite: Objects/Consumable/Drinks/space-up_bottle.rsi
- type: entity
- parent: [DrinkVisualsAll, DrinkBottlePlasticBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottlePlasticBaseFull]
id: DrinkSodaWaterBottleFull
name: soda water bottle
description: Like water, but angry!
currentLabel: reagent-name-soda-water
- type: entity
- parent: [DrinkVisualsAll, DrinkBottlePlasticBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottlePlasticBaseFull]
id: DrinkTonicWaterBottleFull
name: tonic water bottle
description: Like soda water, but angrier maybe? Often sweeter.
# When adding new drinks also add to random spawner located in Resources\Prototypes\Entities\Markers\Spawners\Random\Food_Drinks\drinks_soda.yml
- type: entity
abstract: true
- parent: [ DrinkBase, DrinkBaseMetal, DrinkBaseOpenable, DrinkVisualsOpenable ]
+ parent: [ DrinkBase, DrinkBaseMaterialMetal, DrinkBaseOpenable, DrinkVisualsOpenable ]
id: DrinkCanBaseFull
suffix: Full
components:
# A mug is a type of cup.[2]
- type: entity
abstract: true
- parent: [DrinkBaseCup, DrinkBasePorcelain]
+ parent: [DrinkBaseCup, DrinkBaseMaterialPorcelain]
id: DrinkBaseMug
name: mug
description: A mug.
## Misc Cups
- type: entity
- parent: [DrinkBaseCup, DrinkBaseGold]
+ parent: [DrinkBaseCup, DrinkBaseMaterialGold]
id: DrinkGoldenCup
name: golden cup
description: A golden cup.
maxFillLevels: 4
- type: entity
- parent: [ DrinkBase, DrinkBaseGlass ]
+ parent: [ DrinkBaseCup, DrinkBaseMaterialGlass ]
id: DrinkGlassCoupeShaped
name: coupe glass
description: A classic thin neck coupe glass, the icon of fragile labels on crates around the galaxy.
components:
- - type: SolutionContainerManager
- solutions:
- drink:
- maxVol: 30
- type: Sprite
sprite: Objects/Consumable/Drinks/glass_coupe_shape.rsi
layers:
inHandsFillBaseName: -fill-
- type: ExaminableSolution
solution: drink
- - type: FitsInDispenser
- solution: drink
- - type: Tag
- tags:
- - DrinkGlass
- - Recyclable
- type: entity
- parent: [DrinkBase, DrinkBaseCardboard]
+ parent: [DrinkBaseCup, DrinkBaseMaterialCardboard]
id: DrinkWaterCup
name: water cup
description: A paper water cup.
solutions:
drink:
maxVol: 5 # One sip at a time. No rushing at the water cooler
- - type: FitsInDispenser
- solution: drink
+ - type: Item
+ size: Tiny
- type: Sprite
sprite: Objects/Consumable/Drinks/water_cup.rsi
layers:
- state: icon-0
- - map: ["enum.SolutionContainerLayers.Fill"]
- state: icon-1
- - type: Appearance
- - type: SolutionContainerVisuals
+ - state: icon-1
+ map: ["enum.SolutionContainerLayers.Fill"]
+ visible: false
+ - type: SolutionContainerVisuals # TODO this doesn't work
maxFillLevels: 1
fillBaseName: icon-
- type: Tag
tags:
- Trash
+ - DrinkCup
- WhitelistChameleon
- type: TrashOnSolutionEmpty
solution: drink
sprite: Objects/Consumable/Drinks/mug_heart.rsi
- type: entity
- parent: [DrinkBaseMetal, DrinkBaseMug]
+ parent: [DrinkBaseMaterialMetal, DrinkBaseMug]
id: DrinkMugMetal
name: metal mug
description: A metal mug. You're not sure which metal.
sprite: Objects/Consumable/Drinks/mug_red.rsi
## Filled
-# TODO these need a material for destruction, maybe a better parent
- type: entity
parent: DrinkBaseMug
id: DrinkHotCoco
name: hot chocolate
+ suffix: Full
description: A heated drink consisting melted chocolate and heated milk.
components:
- type: SolutionContainerManager
parent: DrinkBaseMug
id: DrinkHotCoffee
name: coffee
+ suffix: Full
description: Coffee is a brewed drink prepared from roasted seeds, commonly called coffee beans, of the coffee plant.
components:
- type: SolutionContainerManager
solution: drink
- type: entity
- parent: [DrinkBaseCup, DrinkBaseCardboard]
+ parent: DrinkBaseMug
id: DrinkCafeLatte
name: cafe latte
+ suffix: Full
description: A nice, strong and tasty beverage while you are reading.
components:
- type: SolutionContainerManager
- type: entity
parent: DrinkTeacupEmpty
id: DrinkTeacup
+ name: tea
components:
- type: SolutionContainerManager
solutions:
parent: DrinkTeacupEmpty
id: DrinkGreenTea
name: green tea
- description: A plain white porcelain teacup.
components:
- type: SolutionContainerManager
solutions:
solution: drink
- type: entity
- parent: [DrinkBaseCup, DrinkBasePlastic]
+ parent: [DrinkBaseCup, DrinkBaseMaterialPlastic]
id: DrinkLean
name: grape juice
description: Damn, no fun allowed.
- type: entity
abstract: true
- parent: [DrinkBase, DrinkBaseStrongMetal, DrinkBaseOpenable]
+ parent: [DrinkBase, DrinkBaseMaterialStrongMetal, DrinkBaseOpenable]
id: FlaskBase
components:
- type: SolutionContainerManager
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/flask_old.rsi
+ - type: Openable # annoying hack
+ opened: true
+ closeable: false
- type: entity
parent: [FlaskBase, DrinkVisualsOpenable]
- type: entity
- parent: [DrinkBase, DrinkBasePlastic, DrinkBaseOpenable, DrinkVisualsOpenable ]
+ parent: [DrinkBase, DrinkBaseMaterialPlastic, DrinkBaseOpenable, DrinkVisualsOpenable ]
id: DrinkSpaceGlue
name: space glue tube
description: High performance glue intended for maintenance of extremely complex mechanical equipment. DON'T DRINK!
layers:
- state: icon
map: ["enum.OpenableVisuals.Layer"]
- - state: fill1
- map: [ "enum.SolutionContainerLayers.Fill" ]
- visible: false
+ - state: fill6
+ map: [ "enum.SolutionContainerLayers.Fill" ] # already has liquid, so no visible: false
- state: icon-front
map: [ "enum.SolutionContainerLayers.Overlay" ]
- type: Glue
solution: drink
- type: entity
- parent: [DrinkBase, DrinkBasePlastic, DrinkBaseOpenable, DrinkVisualsOpenable ]
+ parent: [DrinkBase, DrinkBaseMaterialPlastic, DrinkBaseOpenable, DrinkVisualsOpenable ]
id: DrinkSpaceLube
name: space lube tube
description: High performance lubricant intended for maintenance of extremely complex mechanical equipment.
layers:
- state: icon
map: ["enum.OpenableVisuals.Layer"]
- - state: fill1
- map: [ "enum.SolutionContainerLayers.Fill" ]
- visible: false
+ - state: fill6
+ map: [ "enum.SolutionContainerLayers.Fill" ] # already has liquid, so no visible: false
- state: icon-front
map: [ "enum.SolutionContainerLayers.Overlay" ]
- type: SolutionContainerManager
Quantity: 200
- type: entity
- parent: [DrinkBase, DrinkBaseGlass]
+ parent: [DrinkBase, DrinkBaseMaterialGlass]
id: DrinkJarWhat
name: jar of something
description: You can't really tell what this is.
- FourteenLoko
- type: entity
- parent: [DrinkVisualsAll, DrinkBottleGlassSmallBaseFull]
+ parent: [DrinkVisualsAllFilled, DrinkBottleGlassSmallBaseFull]
id: DrinkMopwataBottleRandom
name: delicious mopwata
description: A foggy brown bottle with a faded label depicting a mop. It comes full of murky... vintage.
# Transformable container - normal glass
- type: entity
- parent: [DrinkBase, DrinkBaseGlass]
+ parent: [DrinkBaseCup, DrinkBaseMaterialGlass]
id: DrinkGlass
name: metamorphic glass
description: A metamorphic glass that automagically turns into a glass appropriate for the drink within. There's a sanded off patent number on the bottom.
state: icon
- type: ExaminableSolution
solution: drink
- - type: FitsInDispenser
- solution: drink
- type: Tag
tags:
- - DrinkGlass
+ - DrinkCup # Do these tags
+ - DrinkGlass # even do anything?
- type: TransformableContainer
- type: entity
- parent: [DrinkBase, DrinkBaseGlass]
+ parent: DrinkGlass
id: DrinkJar
name: jar
description: The hipster's cup.
visible: false
- state: icon-front
map: [ "enum.SolutionContainerLayers.Overlay" ]
- - type: Appearance
- type: SolutionContainerManager
solutions:
drink:
maxVol: 50
- type: SolutionContainerVisuals
- maxFillLevels: 9
- fillBaseName: fill
- metamorphic: true
metamorphicDefaultSprite:
sprite: Objects/Consumable/Drinks/jar.rsi
state: icon
- - type: ExaminableSolution
- solution: drink
- - type: FitsInDispenser
- solution: drink
- - type: Tag
- tags:
- - DrinkGlass
- - type: TransformableContainer
## Filled
# TODO entities without IconComponent need a metamorphic sprite on the reagent
+# TODO IconComponent doesn't seem to work in spawn panel
- type: entity
parent: DrinkGlass
- type: entity
- parent: [DrinkBase, DrinkBaseGlass]
+ parent: [DrinkBase, DrinkBaseMaterialGlass]
id: DrinkShotGlass
name: shot glass
description: Perfect for slamming down onto the table angrily.
solutions:
drink:
maxVol: 5
+ - type: Item
+ size: Tiny
- type: Sprite
sprite: Objects/Consumable/Drinks/shotglass.rsi
layers:
- DrinkGlass
- type: entity
- parent: DrinkBase
+ parent: [DrinkBase, DrinkBaseMaterialMetal]
id: DrinkIceBucket
name: ice bucket
description: A special bucket of refreshy ice. Prohibited use for challenge with the same name!
Steel: 75
- type: entity
- parent: [DrinkBase, DrinkBasePorcelain]
+ parent: [DrinkBase, DrinkBaseMaterialPorcelain]
id: DrinkTeapot
name: teapot # short and stout
description: An elegant teapot. It simply oozes class.
# Bartender tools
- type: entity
- parent: DrinkBase
+ parent: [DrinkBase, DrinkBaseMaterialStrongMetal]
id: DrinkShaker
name: shaker
description: The trusty mixing buddy of the bartender.
- Shake
- type: entity
- parent: DrinkBase
+ parent: [DrinkBase, DrinkBaseMaterialMetal]
id: DrinkJigger
name: jigger
description: Like a shaker, but smaller. Used to control the amount of ingredients.
solutions:
drink:
maxVol: 20
+ - type: Item
+ size: Tiny
- type: SolutionTransfer
canChangeTransferAmount: true
minTransferAmount: 1
Steel: 20
- type: entity
- parent: DrinkBase
+ parent: [DrinkBase, DrinkBaseMaterialStrongMetal]
id: Pitcher
name: metal pitcher
description: A stainless steel insulated pitcher. Everyone's best friend in the morning.
fillBaseName: fill-
inHandsMaxFillLevels: 2
inHandsFillBaseName: -fill-
- - type: PhysicalComposition
- materialComposition:
- Steel: 300
- type: FitsInDispenser
solution: drink
- type: entity
abstract: true
- parent: [DrinkBase, DrinkBaseGlass]
+ parent: [DrinkBase, DrinkBaseMaterialGlass]
id: DrinkShakeBase
description: ''
components: