* Remove cellular resistance for slimes
* Update guidebook
Piercing: 1.2
Cold: 1.5
Poison: 0.8
- Cellular: 0.2
- type: damageModifierSet
id: Infernal
moderately filling food for other species, although drinking the blood of your coworkers is usually frowned upon.
They suffocate 80% slower, but take pressure damage 9% faster. This makes them by far the species most capable to survive in hard vacuum. For a while.
- They take [color=#1e90ff]80% less Cellular damage, 40% less Blunt damage and 20% less Poison damage[/color], but [color=#ffa500]50% more Cold damage, 20% more Slash damage and 20% more Piercing damage[/color].
+ They take [color=#1e90ff]40% less Blunt damage and 20% less Poison damage[/color], but [color=#ffa500]50% more Cold damage, 20% more Slash damage and 20% more Piercing damage[/color].
</Document>