--- /dev/null
+using Content.IntegrationTests.Tests.Interaction;
+using Content.Server.Doors.Systems;
+using Content.Shared.Doors.Components;
+
+namespace Content.IntegrationTests.Tests.Doors;
+
+public sealed class AirlockPryingTest : InteractionTest
+{
+ [Test]
+ public async Task PoweredClosedAirlock_Pry_DoesNotOpen()
+ {
+ await SpawnTarget(Airlock);
+ await SpawnEntity("APCBasic", SEntMan.GetCoordinates(TargetCoords));
+
+ await RunTicks(1);
+
+ Assert.That(TryComp<AirlockComponent>(out var airlockComp), "Airlock does not have AirlockComponent?");
+ Assert.That(airlockComp.Powered, "Airlock should be powered for this test.");
+
+ Assert.That(TryComp<DoorComponent>(out var doorComp), "Airlock does not have DoorComponent?");
+ Assert.That(doorComp.State, Is.EqualTo(DoorState.Closed), "Airlock did not start closed.");
+
+ await InteractUsing(Pry);
+
+ Assert.That(doorComp.State, Is.EqualTo(DoorState.Closed), "Powered airlock was pried open.");
+ }
+
+ [Test]
+ public async Task PoweredOpenAirlock_Pry_DoesNotClose()
+ {
+ await SpawnTarget(Airlock);
+ await SpawnEntity("APCBasic", SEntMan.GetCoordinates(TargetCoords));
+
+ await RunTicks(1);
+
+ Assert.That(TryComp<AirlockComponent>(out var airlockComp), "Airlock does not have AirlockComponent?");
+ Assert.That(airlockComp.Powered, "Airlock should be powered for this test.");
+
+ var doorSys = SEntMan.System<DoorSystem>();
+ await Server.WaitPost(() => doorSys.SetState(SEntMan.GetEntity(Target.Value), DoorState.Open));
+
+ Assert.That(TryComp<DoorComponent>(out var doorComp), "Airlock does not have DoorComponent?");
+ Assert.That(doorComp.State, Is.EqualTo(DoorState.Open), "Airlock did not start open.");
+
+ await InteractUsing(Pry);
+
+ Assert.That(doorComp.State, Is.EqualTo(DoorState.Open), "Powered airlock was pried closed.");
+ }
+
+ [Test]
+ public async Task UnpoweredClosedAirlock_Pry_Opens()
+ {
+ await SpawnTarget(Airlock);
+
+ Assert.That(TryComp<AirlockComponent>(out var airlockComp), "Airlock does not have AirlockComponent?");
+ Assert.That(airlockComp.Powered, Is.False, "Airlock should not be powered for this test.");
+
+ Assert.That(TryComp<DoorComponent>(out var doorComp), "Airlock does not have DoorComponent?");
+ Assert.That(doorComp.State, Is.EqualTo(DoorState.Closed), "Airlock did not start closed.");
+
+ await InteractUsing(Pry);
+
+ Assert.That(doorComp.State, Is.EqualTo(DoorState.Opening), "Unpowered airlock failed to pry open.");
+ }
+
+ [Test]
+ public async Task UnpoweredOpenAirlock_Pry_Closes()
+ {
+ await SpawnTarget(Airlock);
+
+ Assert.That(TryComp<AirlockComponent>(out var airlockComp), "Airlock does not have AirlockComponent?");
+ Assert.That(airlockComp.Powered, Is.False, "Airlock should not be powered for this test.");
+
+ var doorSys = SEntMan.System<DoorSystem>();
+ await Server.WaitPost(() => doorSys.SetState(SEntMan.GetEntity(Target.Value), DoorState.Open));
+
+ Assert.That(TryComp<DoorComponent>(out var doorComp), "Airlock does not have DoorComponent?");
+ Assert.That(doorComp.State, Is.EqualTo(DoorState.Open), "Airlock did not start open.");
+
+ await InteractUsing(Pry);
+
+ Assert.That(doorComp.State, Is.EqualTo(DoorState.Closing), "Unpowered airlock failed to pry closed.");
+ }
+}