[Dependency] private readonly IStateManager _stateManager = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!;
- private readonly AudioParams _lobbySoundtrackParams = new(-5f, 1, "Master", 0, 0, 0, false, 0f);
- private readonly AudioParams _roundEndSoundEffectParams = new(-5f, 1, "Master", 0, 0, 0, false, 0f);
+ private readonly AudioParams _lobbySoundtrackParams = new(-5f, 1, 0, 0, 0, false, 0f);
+ private readonly AudioParams _roundEndSoundEffectParams = new(-5f, 1, 0, 0, 0, false, 0f);
/// <summary>
/// EntityUid of lobby restart sound component.
[NetworkedComponent]
public abstract partial class SharedExpendableLightComponent : Component
{
- public static readonly AudioParams LoopedSoundParams = new(0, 1, "Master", 62.5f, 1, 1, true, 0.3f);
+ public static readonly AudioParams LoopedSoundParams = new(0, 1, 62.5f, 1, 1, true, 0.3f);
[ViewVariables(VVAccess.ReadOnly)]
public ExpendableLightState CurrentState { get; set; }