/// The server-side version of <see cref="SharedGravityWellComponent"/>.
/// Primarily managed by <see cref="GravityWellSystem"/>.
/// </summary>
-[RegisterComponent]
+[RegisterComponent, AutoGenerateComponentPause]
public sealed partial class GravityWellComponent : Component
{
/// <summary>
/// The maximum range at which the gravity well can push/pull entities.
/// </summary>
- [DataField("maxRange")]
- [ViewVariables(VVAccess.ReadWrite)]
+ [DataField]
public float MaxRange;
/// <summary>
/// The minimum range at which the gravity well can push/pull entities.
/// This is effectively hardfloored at <see cref="GravityWellSystem.MinGravPulseRange"/>.
/// </summary>
- [DataField("minRange")]
- [ViewVariables(VVAccess.ReadWrite)]
+ [DataField]
public float MinRange = 0f;
/// <summary>
/// Negative values accelerate entities away from the gravity well.
/// Actual acceleration scales with the inverse of the distance to the singularity.
/// </summary>
- [DataField("baseRadialAcceleration")]
- [ViewVariables(VVAccess.ReadWrite)]
+ [DataField]
public float BaseRadialAcceleration = 0.0f;
/// <summary>
/// Positive tangential acceleration is counter-clockwise.
/// Actual acceleration scales with the inverse of the distance to the singularity.
/// </summary>
- [DataField("baseTangentialAcceleration")]
- [ViewVariables(VVAccess.ReadWrite)]
+ [DataField]
public float BaseTangentialAcceleration = 0.0f;
#region Update Timing
/// <summary>
/// The next time at which this gravity well should pulse.
/// </summary>
- [ViewVariables(VVAccess.ReadOnly)]
- [Access(typeof(GravityWellSystem))]
+ [DataField, Access(typeof(GravityWellSystem)), AutoPausedField]
public TimeSpan NextPulseTime { get; internal set; } = default!;
/// <summary>
/// The last time this gravity well pulsed.
/// </summary>
[ViewVariables(VVAccess.ReadOnly)]
- [Access(typeof(GravityWellSystem))]
- public TimeSpan LastPulseTime { get; internal set; } = default!;
+ public TimeSpan LastPulseTime => NextPulseTime - TargetPulsePeriod;
#endregion Update Timing
}
private EntityQuery<MapGridComponent> _gridQuery;
private EntityQuery<PhysicsComponent> _physicsQuery;
+ private HashSet<EntityUid> _entSet = new();
+
public override void Initialize()
{
base.Initialize();
_mapQuery = GetEntityQuery<MapComponent>();
_gridQuery = GetEntityQuery<MapGridComponent>();
_physicsQuery = GetEntityQuery<PhysicsComponent>();
- SubscribeLocalEvent<GravityWellComponent, ComponentStartup>(OnGravityWellStartup);
+ SubscribeLocalEvent<GravityWellComponent, MapInitEvent>(OnGravityWellMapInit);
var vvHandle = _vvManager.GetTypeHandler<GravityWellComponent>();
vvHandle.AddPath(nameof(GravityWellComponent.TargetPulsePeriod), (_, comp) => comp.TargetPulsePeriod, SetPulsePeriod);
}
+ private void OnGravityWellMapInit(Entity<GravityWellComponent> ent, ref MapInitEvent args)
+ {
+ ent.Comp.NextPulseTime = _timing.CurTime + ent.Comp.TargetPulsePeriod;
+ }
+
public override void Shutdown()
{
var vvHandle = _vvManager.GetTypeHandler<GravityWellComponent>();
while (query.MoveNext(out var uid, out var gravWell, out var xform))
{
var curTime = _timing.CurTime;
+
if (gravWell.NextPulseTime <= curTime)
Update(uid, curTime - gravWell.LastPulseTime, gravWell, xform);
}
if(!Resolve(uid, ref gravWell))
return;
- gravWell.LastPulseTime = _timing.CurTime;
- gravWell.NextPulseTime = gravWell.LastPulseTime + gravWell.TargetPulsePeriod;
+ gravWell.NextPulseTime += gravWell.TargetPulsePeriod;
if (gravWell.MaxRange < 0.0f || !Resolve(uid, ref xform))
return;
if (mapPos == MapCoordinates.Nullspace)
return; // No gravpulses in nullspace please.
+ _entSet.Clear();
var epicenter = mapPos.Position;
var minRange2 = MathF.Max(minRange * minRange, MinGravPulseRange); // Cache square value for speed. Also apply a sane minimum value to the minimum value so that div/0s don't happen.
- var bodyQuery = GetEntityQuery<PhysicsComponent>();
- var xformQuery = GetEntityQuery<TransformComponent>();
+ _lookup.GetEntitiesInRange(mapPos.MapId,
+ epicenter,
+ maxRange,
+ _entSet,
+ flags: LookupFlags.Dynamic | LookupFlags.Sundries);
- foreach(var entity in _lookup.GetEntitiesInRange(mapPos.MapId, epicenter, maxRange, flags: LookupFlags.Dynamic | LookupFlags.Sundries))
+ foreach (var entity in _entSet)
{
- if (!bodyQuery.TryGetComponent(entity, out var physics)
- || physics.BodyType == BodyType.Static)
+ if (!_physicsQuery.TryGetComponent(entity, out var physics))
{
continue;
}
if(!CanGravPulseAffect(entity))
continue;
- var displacement = epicenter - _transform.GetWorldPosition(entity, xformQuery);
+ var displacement = epicenter - _transform.GetWorldPosition(entity);
var distance2 = displacement.LengthSquared();
if (distance2 < minRange2)
continue;
}
#endregion Getters/Setters
-
- #region Event Handlers
-
- /// <summary>
- /// Resets the pulse timings of the gravity well when the components starts up.
- /// </summary>
- /// <param name="uid">The uid of the gravity well to start up.</param>
- /// <param name="comp">The state of the gravity well to start up.</param>
- /// <param name="args">The startup prompt arguments.</param>
- public void OnGravityWellStartup(EntityUid uid, GravityWellComponent comp, ComponentStartup args)
- {
- comp.LastPulseTime = _timing.CurTime;
- comp.NextPulseTime = comp.LastPulseTime + comp.TargetPulsePeriod;
- }
-
- #endregion Event Handlers
}