]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Move UnpoweredFlashlight to shared (#27449)
authorLeon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Mon, 29 Apr 2024 03:22:11 +0000 (15:22 +1200)
committerGitHub <noreply@github.com>
Mon, 29 Apr 2024 03:22:11 +0000 (13:22 +1000)
Content.Server/Light/EntitySystems/UnpoweredFlashlightSystem.cs [deleted file]
Content.Server/Light/Events/LightToggleEvent.cs [deleted file]
Content.Server/PDA/PdaSystem.cs
Content.Shared/Actions/ActionEvents.cs
Content.Shared/Light/Components/UnpoweredFlashlightComponent.cs
Content.Shared/Light/EntitySystems/UnpoweredFlashlightSystem.cs [new file with mode: 0644]
Content.Shared/Light/LightToggleEvent.cs [new file with mode: 0644]

diff --git a/Content.Server/Light/EntitySystems/UnpoweredFlashlightSystem.cs b/Content.Server/Light/EntitySystems/UnpoweredFlashlightSystem.cs
deleted file mode 100644 (file)
index a1ed71e..0000000
+++ /dev/null
@@ -1,113 +0,0 @@
-using Content.Server.Light.Events;
-using Content.Shared.Actions;
-using Content.Shared.Decals;
-using Content.Shared.Emag.Systems;
-using Content.Shared.Light;
-using Content.Shared.Light.Components;
-using Content.Shared.Mind.Components;
-using Content.Shared.Toggleable;
-using Content.Shared.Verbs;
-using Robust.Shared.Audio;
-using Robust.Shared.Audio.Systems;
-using Robust.Shared.Prototypes;
-using Robust.Shared.Random;
-using Robust.Shared.Utility;
-
-namespace Content.Server.Light.EntitySystems
-{
-    public sealed class UnpoweredFlashlightSystem : EntitySystem
-    {
-        [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
-        [Dependency] private readonly IRobustRandom _random = default!;
-        [Dependency] private readonly SharedActionsSystem _actionsSystem = default!;
-        [Dependency] private readonly ActionContainerSystem _actionContainer = default!;
-        [Dependency] private readonly SharedAppearanceSystem _appearance = default!;
-        [Dependency] private readonly SharedAudioSystem _audioSystem = default!;
-        [Dependency] private readonly SharedPointLightSystem _light = default!;
-
-        public override void Initialize()
-        {
-            base.Initialize();
-
-            SubscribeLocalEvent<UnpoweredFlashlightComponent, GetVerbsEvent<ActivationVerb>>(AddToggleLightVerbs);
-            SubscribeLocalEvent<UnpoweredFlashlightComponent, GetItemActionsEvent>(OnGetActions);
-            SubscribeLocalEvent<UnpoweredFlashlightComponent, ToggleActionEvent>(OnToggleAction);
-            SubscribeLocalEvent<UnpoweredFlashlightComponent, MindAddedMessage>(OnMindAdded);
-            SubscribeLocalEvent<UnpoweredFlashlightComponent, GotEmaggedEvent>(OnGotEmagged);
-            SubscribeLocalEvent<UnpoweredFlashlightComponent, MapInitEvent>(OnMapInit);
-        }
-
-        private void OnMapInit(EntityUid uid, UnpoweredFlashlightComponent component, MapInitEvent args)
-        {
-            _actionContainer.EnsureAction(uid, ref component.ToggleActionEntity, component.ToggleAction);
-            Dirty(uid, component);
-        }
-
-        private void OnToggleAction(EntityUid uid, UnpoweredFlashlightComponent component, ToggleActionEvent args)
-        {
-            if (args.Handled)
-                return;
-
-            ToggleLight(uid, component);
-
-            args.Handled = true;
-        }
-
-        private void OnGetActions(EntityUid uid, UnpoweredFlashlightComponent component, GetItemActionsEvent args)
-        {
-            args.AddAction(ref component.ToggleActionEntity, component.ToggleAction);
-        }
-
-        private void AddToggleLightVerbs(EntityUid uid, UnpoweredFlashlightComponent component, GetVerbsEvent<ActivationVerb> args)
-        {
-            if (!args.CanAccess || !args.CanInteract)
-                return;
-
-            ActivationVerb verb = new()
-            {
-                Text = Loc.GetString("toggle-flashlight-verb-get-data-text"),
-                Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/light.svg.192dpi.png")),
-                Act = () => ToggleLight(uid, component),
-                Priority = -1 // For things like PDA's, Open-UI and other verbs that should be higher priority.
-            };
-
-            args.Verbs.Add(verb);
-        }
-
-        private void OnMindAdded(EntityUid uid, UnpoweredFlashlightComponent component, MindAddedMessage args)
-        {
-            _actionsSystem.AddAction(uid, ref component.ToggleActionEntity, component.ToggleAction);
-        }
-
-        private void OnGotEmagged(EntityUid uid, UnpoweredFlashlightComponent component, ref GotEmaggedEvent args)
-        {
-            if (!_light.TryGetLight(uid, out var light))
-                return;
-
-            if (_prototypeManager.TryIndex<ColorPalettePrototype>(component.EmaggedColorsPrototype, out var possibleColors))
-            {
-                var pick = _random.Pick(possibleColors.Colors.Values);
-                _light.SetColor(uid, pick, light);
-            }
-
-            args.Repeatable = true;
-            args.Handled = true;
-        }
-
-        public void ToggleLight(EntityUid uid, UnpoweredFlashlightComponent flashlight)
-        {
-            if (!_light.TryGetLight(uid, out var light))
-                return;
-
-            flashlight.LightOn = !flashlight.LightOn;
-            _light.SetEnabled(uid, flashlight.LightOn, light);
-
-            _appearance.SetData(uid, UnpoweredFlashlightVisuals.LightOn, flashlight.LightOn);
-
-            _audioSystem.PlayPvs(flashlight.ToggleSound, uid);
-
-            RaiseLocalEvent(uid, new LightToggleEvent(flashlight.LightOn), true);
-            _actionsSystem.SetToggled(flashlight.ToggleActionEntity, flashlight.LightOn);
-        }
-    }
-}
diff --git a/Content.Server/Light/Events/LightToggleEvent.cs b/Content.Server/Light/Events/LightToggleEvent.cs
deleted file mode 100644 (file)
index c7e82ce..0000000
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace Content.Server.Light.Events
-{
-    public sealed class LightToggleEvent : EntityEventArgs
-    {
-        public bool IsOn;
-
-        public LightToggleEvent(bool isOn)
-        {
-            IsOn = isOn;
-        }
-    }
-}
index 0b86fe29ed8740b3b6562ab303e173c281be4b3e..d4934ee24e5f060889f5e3811a3b82eceb3f52f1 100644 (file)
@@ -4,7 +4,6 @@ using Content.Server.Chat.Managers;
 using Content.Server.DeviceNetwork.Components;
 using Content.Server.Instruments;
 using Content.Server.Light.EntitySystems;
-using Content.Server.Light.Events;
 using Content.Server.PDA.Ringer;
 using Content.Server.Station.Systems;
 using Content.Server.Store.Components;
@@ -12,7 +11,9 @@ using Content.Server.Store.Systems;
 using Content.Shared.Access.Components;
 using Content.Shared.CartridgeLoader;
 using Content.Shared.Chat;
+using Content.Shared.Light;
 using Content.Shared.Light.Components;
+using Content.Shared.Light.EntitySystems;
 using Content.Shared.PDA;
 using Robust.Server.Containers;
 using Robust.Server.GameObjects;
@@ -207,8 +208,9 @@ namespace Content.Server.PDA
             if (!PdaUiKey.Key.Equals(msg.UiKey))
                 return;
 
-            if (TryComp<UnpoweredFlashlightComponent>(uid, out var flashlight))
-                _unpoweredFlashlight.ToggleLight(uid, flashlight);
+            // TODO PREDICTION
+            // When moving this to shared, fill in the user field
+            _unpoweredFlashlight.TryToggleLight(uid, user: null);
         }
 
         private void OnUiMessage(EntityUid uid, PdaComponent pda, PdaShowRingtoneMessage msg)
index 72a566b8c88ac6f4f71b8c59b0ab8d02ccaa2b04..cddb70f74d2afe8a223559f0d83ec92856f6e669 100644 (file)
@@ -68,9 +68,10 @@ public sealed class GetItemActionsEvent : EntityEventArgs
         AddAction(ref actionId, prototypeId, Provider);
     }
 
-    public void AddAction(EntityUid actionId)
+    public void AddAction(EntityUid? actionId)
     {
-        Actions.Add(actionId);
+        if (actionId != null)
+            Actions.Add(actionId.Value);
     }
 }
 
index 1b0701edd2c9214a36d12f9bc8517a0c15ec3829..2953a01ced8c84e4a804ddb9cb43ec81f2c28ad9 100644 (file)
@@ -2,7 +2,6 @@ using Content.Shared.Decals;
 using Robust.Shared.Audio;
 using Robust.Shared.GameStates;
 using Robust.Shared.Prototypes;
-using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
 
 namespace Content.Shared.Light.Components;
 
@@ -17,7 +16,7 @@ public sealed partial class UnpoweredFlashlightComponent : Component
     public SoundSpecifier ToggleSound = new SoundPathSpecifier("/Audio/Items/flashlight_pda.ogg");
 
     [DataField, AutoNetworkedField]
-    public bool LightOn = false;
+    public bool LightOn;
 
     [DataField]
     public EntProtoId ToggleAction = "ActionToggleLight";
diff --git a/Content.Shared/Light/EntitySystems/UnpoweredFlashlightSystem.cs b/Content.Shared/Light/EntitySystems/UnpoweredFlashlightSystem.cs
new file mode 100644 (file)
index 0000000..42e55be
--- /dev/null
@@ -0,0 +1,122 @@
+using Content.Shared.Actions;
+using Content.Shared.Emag.Systems;
+using Content.Shared.Light.Components;
+using Content.Shared.Mind.Components;
+using Content.Shared.Toggleable;
+using Content.Shared.Verbs;
+using Robust.Shared.Audio.Systems;
+using Robust.Shared.Prototypes;
+using Robust.Shared.Random;
+using Robust.Shared.Utility;
+
+namespace Content.Shared.Light.EntitySystems;
+
+public sealed class UnpoweredFlashlightSystem : EntitySystem
+{
+    [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
+    [Dependency] private readonly IRobustRandom _random = default!;
+    [Dependency] private readonly SharedActionsSystem _actionsSystem = default!;
+    [Dependency] private readonly ActionContainerSystem _actionContainer = default!;
+    [Dependency] private readonly SharedAppearanceSystem _appearance = default!;
+    [Dependency] private readonly SharedAudioSystem _audioSystem = default!;
+    [Dependency] private readonly SharedPointLightSystem _light = default!;
+
+    public override void Initialize()
+    {
+        base.Initialize();
+
+        SubscribeLocalEvent<UnpoweredFlashlightComponent, GetVerbsEvent<ActivationVerb>>(AddToggleLightVerbs);
+        SubscribeLocalEvent<UnpoweredFlashlightComponent, GetItemActionsEvent>(OnGetActions);
+        SubscribeLocalEvent<UnpoweredFlashlightComponent, ToggleActionEvent>(OnToggleAction);
+        SubscribeLocalEvent<UnpoweredFlashlightComponent, MindAddedMessage>(OnMindAdded);
+        SubscribeLocalEvent<UnpoweredFlashlightComponent, GotEmaggedEvent>(OnGotEmagged);
+        SubscribeLocalEvent<UnpoweredFlashlightComponent, MapInitEvent>(OnMapInit);
+    }
+
+    private void OnMapInit(EntityUid uid, UnpoweredFlashlightComponent component, MapInitEvent args)
+    {
+        _actionContainer.EnsureAction(uid, ref component.ToggleActionEntity, component.ToggleAction);
+        Dirty(uid, component);
+    }
+
+    private void OnToggleAction(EntityUid uid, UnpoweredFlashlightComponent component, ToggleActionEvent args)
+    {
+        if (args.Handled)
+            return;
+
+        TryToggleLight((uid, component), args.Performer);
+        args.Handled = true;
+    }
+
+    private void OnGetActions(EntityUid uid, UnpoweredFlashlightComponent component, GetItemActionsEvent args)
+    {
+        args.AddAction(component.ToggleActionEntity);
+    }
+
+    private void AddToggleLightVerbs(EntityUid uid, UnpoweredFlashlightComponent component, GetVerbsEvent<ActivationVerb> args)
+    {
+        if (!args.CanAccess || !args.CanInteract)
+            return;
+
+        ActivationVerb verb = new()
+        {
+            Text = Loc.GetString("toggle-flashlight-verb-get-data-text"),
+            Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/light.svg.192dpi.png")),
+            Act = () => TryToggleLight((uid, component), args.User),
+            Priority = -1 // For things like PDA's, Open-UI and other verbs that should be higher priority.
+        };
+
+        args.Verbs.Add(verb);
+    }
+
+    private void OnMindAdded(EntityUid uid, UnpoweredFlashlightComponent component, MindAddedMessage args)
+    {
+        _actionsSystem.AddAction(uid, ref component.ToggleActionEntity, component.ToggleAction);
+    }
+
+    private void OnGotEmagged(EntityUid uid, UnpoweredFlashlightComponent component, ref GotEmaggedEvent args)
+    {
+        if (!_light.TryGetLight(uid, out var light))
+            return;
+
+        if (_prototypeManager.TryIndex(component.EmaggedColorsPrototype, out var possibleColors))
+        {
+            var pick = _random.Pick(possibleColors.Colors.Values);
+            _light.SetColor(uid, pick, light);
+        }
+
+        args.Repeatable = true;
+        args.Handled = true;
+    }
+
+    public void TryToggleLight(Entity<UnpoweredFlashlightComponent?> ent, EntityUid? user = null, bool quiet = false)
+    {
+        if (!Resolve(ent, ref ent.Comp, false))
+            return;
+
+        SetLight(ent, !ent.Comp.LightOn, user, quiet);
+    }
+
+    public void SetLight(Entity<UnpoweredFlashlightComponent?> ent, bool value, EntityUid? user = null, bool quiet = false)
+    {
+        if (!Resolve(ent, ref ent.Comp))
+            return;
+
+        if (ent.Comp.LightOn == value)
+            return;
+
+        if (!_light.TryGetLight(ent, out var light))
+            return;
+
+        Dirty(ent);
+        ent.Comp.LightOn = value;
+        _light.SetEnabled(ent, value, light);
+        _appearance.SetData(ent, UnpoweredFlashlightVisuals.LightOn, value);
+
+        if (!quiet)
+            _audioSystem.PlayPredicted(ent.Comp.ToggleSound, ent, user);
+
+        _actionsSystem.SetToggled(ent.Comp.ToggleActionEntity, value);
+        RaiseLocalEvent(ent, new LightToggleEvent(value));
+    }
+}
diff --git a/Content.Shared/Light/LightToggleEvent.cs b/Content.Shared/Light/LightToggleEvent.cs
new file mode 100644 (file)
index 0000000..ac48c09
--- /dev/null
@@ -0,0 +1,6 @@
+namespace Content.Shared.Light;
+
+public sealed class LightToggleEvent(bool isOn) : EntityEventArgs
+{
+    public bool IsOn = isOn;
+}