]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
removes the free syndicate headset from the syndicate footsoldier (#25764)
authorFlareguy <78941145+Flareguy@users.noreply.github.com>
Sat, 2 Mar 2024 06:45:04 +0000 (00:45 -0600)
committerGitHub <noreply@github.com>
Sat, 2 Mar 2024 06:45:04 +0000 (23:45 -0700)
Resources/Prototypes/Entities/Mobs/NPCs/human.yml
Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml

index 83eeb0587c0013be93857d89289f6b96d466aa6a..50515133b0c01145adb42de6411d532e4503fdb8 100644 (file)
@@ -57,7 +57,7 @@
         - Syndicate
     - type: Loadout
       prototypes:
-        - SyndicateFootsoldierGear
+        - SyndicateFootsoldierGearRuin
     - type: InputMover
     - type: MobMover
     - type: HTN
index 1273149f7cd0c68b2c6bacf735c1ee95ffb4c9f3..55e3086822fc19688d07e19fbe58e8e8adb77bd6 100644 (file)
   satchel: ClothingBackpackDuffelSyndicateOperativeMedic
   duffelbag: ClothingBackpackDuffelSyndicateOperativeMedic
 
-# Syndicate Footsoldier Gear - Unarmed
+# Syndicate Footsoldier Gear
 - type: startingGear
   id: SyndicateFootsoldierGear
   equipment:
     jumpsuit: ClothingUniformJumpsuitOperative
     head: ClothingHeadHelmetSwatSyndicate
     mask: ClothingMaskGas
-    outerClothing: ClothingOuterArmorBasicSlim
+    outerClothing: ClothingOuterArmorBasic
     ears: ClothingHeadsetAltSyndicate
     gloves: ClothingHandsGlovesCombat
     back: ClothingBackpackFilled
     shoes: ClothingShoesBootsCombat
-    id: SyndiPDA #a subtype of this for footsoldiers would probably be good to have
-  innerClothingSkirt: ClothingUniformJumpsuitOperative
-  satchel: ClothingBackpackDuffelSyndicateOperative
-  duffelbag: ClothingBackpackDuffelSyndicateOperative
-
-# Syndicate Footsoldier Gear - Knife
-- type: startingGear
-  id: SyndicateFootsoldierGearKnife
-  equipment:
-    jumpsuit: ClothingUniformJumpsuitOperative
-    head: ClothingHeadHelmetSwatSyndicate
-    mask: ClothingMaskGas
-    outerClothing: ClothingOuterArmorBasicSlim
-    ears: ClothingHeadsetAltSyndicate
-    gloves: ClothingHandsGlovesCombat
-    back: ClothingBackpackFilled
-    shoes: ClothingShoesBootsCombat
-    pocket1: CombatKnife
-    id: SyndiPDA
-  innerClothingSkirt: ClothingUniformJumpsuitOperative
-  satchel: ClothingBackpackDuffelSyndicateOperative
-  duffelbag: ClothingBackpackDuffelSyndicateOperative
-
-# Syndicate Footsoldier Gear - Energy Sword
-- type: startingGear
-  id: SyndicateFootsoldierGearESword
-  equipment:
-    jumpsuit: ClothingUniformJumpsuitOperative
-    head: ClothingHeadHelmetSwatSyndicate
-    mask: ClothingMaskGas
-    outerClothing: ClothingOuterArmorBasicSlim
-    ears: ClothingHeadsetAltSyndicate
-    gloves: ClothingHandsGlovesCombat
-    back: ClothingBackpackFilled
-    shoes: ClothingShoesBootsCombatFilled
-    pocket1: EnergySword
-    pocket2: EnergyShield
     id: SyndiPDA
   innerClothingSkirt: ClothingUniformJumpsuitOperative
-  satchel: ClothingBackpackDuffelSyndicateOperative
+  satchel: ClothingBackpackSatchelFilled
   duffelbag: ClothingBackpackDuffelSyndicateOperative
 
-# Syndicate Footsoldier Gear - Viper
+# Syndicate Footsoldier Gear - No Headset
 - type: startingGear
-  id: SyndicateFootsoldierGearPistol
+  id: SyndicateFootsoldierGearRuin
   equipment:
     jumpsuit: ClothingUniformJumpsuitOperative
     head: ClothingHeadHelmetSwatSyndicate
     mask: ClothingMaskGas
-    outerClothing: ClothingOuterArmorBasicSlim
-    ears: ClothingHeadsetAltSyndicate
+    outerClothing: ClothingOuterArmorBasic
     gloves: ClothingHandsGlovesCombat
     back: ClothingBackpackFilled
     shoes: ClothingShoesBootsCombat
-    pocket1: WeaponPistolViper
     id: SyndiPDA
   innerClothingSkirt: ClothingUniformJumpsuitOperative
-  satchel: ClothingBackpackDuffelSyndicateOperative
+  satchel: ClothingBackpackSatchelFilled
   duffelbag: ClothingBackpackDuffelSyndicateOperative
 
-# Nanotrasen Paramilitary Unit Gear - pistol
+# Nanotrasen Paramilitary Unit Gear
 - type: startingGear
   id: NanotrasenParamilitaryGear
   equipment: