]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
cleanup air_alarm.yml and fire_alarm.yml (#38559)
authorlzk <124214523+lzk228@users.noreply.github.com>
Tue, 24 Jun 2025 22:10:29 +0000 (00:10 +0200)
committerGitHub <noreply@github.com>
Tue, 24 Jun 2025 22:10:29 +0000 (00:10 +0200)
* Update air_alarm.yml

* that too

* Update air_alarm.yml

Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml
Resources/Prototypes/Entities/Structures/Wallmounts/fire_alarm.yml

index fe64df7a12ef95187301632d0ef3bd167e03ba00..d8c50211cc798a350eac4c845aa8933759a018ec 100644 (file)
 - type: entity
   id: AirAlarmXeno
   parent: AirAlarm
-  name: air alarm
   description: An alien air alarm. Hopefully they didn't breathe poison.
   components:
   - type: Sprite
       map: ["airAlarmBase"] # TODO: fire alarm enum
     - state: alarmx
       map: ["enum.WiresVisualLayers.MaintenancePanel"]
-  - type: Construction
 
 - type: entity
   id: AirAlarmAssemblyXeno
   parent: AirAlarmAssembly
-  name: air alarm assembly
   description: An alien air alarm. Why are the wires pulsating?...
   components:
   - type: Sprite
     sprite: Structures/Wallmounts/air_monitors_xeno.rsi
-    layers:
-    - state: alarm_b1
-      map: [ "enum.ConstructionVisuals.Layer" ]
-  - type: Construction
index 391a98e8fbbbc37eb8d0ac66914f2dbcf2e9891a..93e398a974d383d65196d25ef59b9d62d94dded9 100644 (file)
 - type: entity
   id: FireAlarmXeno
   parent: FireAlarm
-  name: fire alarm
   description: An alien fire alarm. Works just the same!
   components:
   - type: Sprite
     sprite: Structures/Wallmounts/air_monitors_xeno.rsi
-    layers:
-    - state: fire0
-      map: ["fireAlarmBase"]
-    - state: fire_off
-      map: ["fireAlarmState"]
-    - state: fire_b2
-      map: ["enum.WiresVisualLayers.MaintenancePanel"]
-    - type: Construction
 
 - type: entity
   id: FireAlarmAssemblyXeno
   parent: FireAlarmAssembly
-  name: fire alarm assembly
   description: An alien fire alarm assembly. Good luck with the wires.
   components:
   - type: Sprite
     sprite: Structures/Wallmounts/air_monitors_xeno.rsi
-    layers:
-    - state: fire_b1
-      map: [ "enum.ConstructionVisuals.Layer" ]
-  - type: Construction