using Content.Shared.Popups;
using Content.Shared.RCD.Components;
using Content.Shared.Tag;
+using Content.Shared.Tiles;
using Robust.Shared.Audio;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
public sealed class RCDSystem : EntitySystem
{
+ [Dependency] private readonly IGameTiming _timing = default!;
+ [Dependency] private readonly IMapManager _mapMan = default!;
+ [Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
+ [Dependency] private readonly ITileDefinitionManager _tileDefMan = default!;
+ [Dependency] private readonly FloorTileSystem _floors = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedChargesSystem _charges = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedInteractionSystem _interaction = default!;
- [Dependency] private readonly IMapManager _mapMan = default!;
- [Dependency] private readonly INetManager _net = default!;
+ [Dependency] private readonly SharedMapSystem _mapSystem = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly TagSystem _tag = default!;
- [Dependency] private readonly ITileDefinitionManager _tileDefMan = default!;
- [Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly TurfSystem _turf = default!;
private readonly int RcdModeCount = Enum.GetValues(typeof(RcdMode)).Length;
var tile = mapGrid.GetTileRef(location);
var snapPos = mapGrid.TileIndicesFor(location);
+ // I love that this uses entirely separate code to construction and tile placement!!!
+
switch (comp.Mode)
{
//Floor mode just needs the tile to be a space tile (subFloor)
case RcdMode.Floors:
+ if (!_floors.CanPlaceTile(gridId.Value, mapGrid, out var reason))
+ {
+ _popup.PopupClient(reason, user, user);
+ return;
+ }
mapGrid.SetTile(snapPos, new Tile(_tileDefMan[comp.Floor].TileId));
_adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(args.User):user} used RCD to set grid: {tile.GridUid} {snapPos} to {comp.Floor}");
+using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Numerics;
using Content.Shared.Administration.Logs;
if (mapGrid != null)
{
var gridUid = mapGrid.Owner;
- var ev = new FloorTileAttemptEvent();
- RaiseLocalEvent(mapGrid);
- if (HasComp<ProtectedGridComponent>(gridUid) || ev.Cancelled)
+ if (!CanPlaceTile(gridUid, mapGrid, out var reason))
{
- if (_netManager.IsClient && _timing.IsFirstTimePredicted)
- _popup.PopupEntity(Loc.GetString("invalid-floor-placement"), args.User);
-
+ _popup.PopupClient(reason, args.User, args.User);
return;
}
{
_adminLogger.Add(LogType.Tile, LogImpact.Low, $"{ToPrettyString(user):actor} placed tile {_tileDefinitionManager[tileId].Name} at {ToPrettyString(gridUid)} {location}");
- var variant = ((ContentTileDefinition) _tileDefinitionManager[tileId]).PickVariant();
+ // TODO: Proper predicted RNG.
+ var variant = (byte) (_timing.CurTick.Value % ((ContentTileDefinition) _tileDefinitionManager[tileId]).Variants);
mapGrid.SetTile(location.Offset(new Vector2(offset, offset)), new Tile(tileId, 0, variant));
_audio.PlayPredicted(placeSound, location, user, AudioHelpers.WithVariation(0.125f, _random));
}
+
+ public bool CanPlaceTile(EntityUid gridUid, MapGridComponent component, [NotNullWhen(false)] out string? reason)
+ {
+ var ev = new FloorTileAttemptEvent();
+ RaiseLocalEvent(gridUid, ref ev);
+
+ if (HasComp<ProtectedGridComponent>(gridUid) || ev.Cancelled)
+ {
+ reason = Loc.GetString("invalid-floor-placement");
+ return false;
+ }
+
+ reason = null;
+ return true;
+ }
}