if (!Elements.TryGetValue(entity, out var element))
{
- Logger.Error($"Attempted to remove unknown entity from the entity menu: {_entityManager.GetComponent<MetaDataComponent>(entity).EntityName} ({entity})");
+ Log.Error($"Attempted to remove unknown entity from the entity menu: {_entityManager.GetComponent<MetaDataComponent>(entity).EntityName} ({entity})");
public sealed class CharacterUIController : UIController, IOnStateEntered<GameplayState>, IOnStateExited<GameplayState>, IOnSystemChanged<CharacterInfoSystem>
@@ -257,7+257,7 @@ public sealed class GuidebookUIController : UIController, IOnStateEntered<LobbyS
if (!_prototypeManager.TryIndex(childId, out var child))
{
- Logger.Error($"Encountered unknown guide prototype: {childId} as a child of {guide.Id}. If the child is not a prototype, it must be directly provided.");
+ Log.Error($"Encountered unknown guide prototype: {childId} as a child of {guide.Id}. If the child is not a prototype, it must be directly provided.");
- _sawmill.Error($"Couldn't find the following prototype: {RulesEntryId}. Falling back to {DefaultRuleset}, please check that the server has the rules set up correctly");
+ Log.Error($"Couldn't find the following prototype: {RulesEntryId}. Falling back to {DefaultRuleset}, please check that the server has the rules set up correctly");