* Added insuls spawner, time to test
* adjusted whitespace since that was causing issues
* Update Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
- Spaceshroom
chance: 0.6
offset: 0.0
+
+
+- type: entityTable
+ id: InsulsTable
+ table: !type:GroupSelector
+ children:
+ - id: ClothingHandsGlovesColorYellowBudget # budget insuls
+ weight: 85
+ - id: ClothingHandsGlovesColorYellow # true insuls
+ weight: 10
+ - id: ClothingHandsGlovesFingerlessInsulated # fingerless
+ weight: 4
+ - id: ClothingHandsGlovesConducting # conducting
+ weight: 1
+
+- type: entity
+ name: Maint Loot Spawner
+ id: MaintenanceInsulsSpawner
+ suffix: Insuls, safe
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - sprite: Clothing/Hands/Gloves/Color/yellow.rsi
+ state: icon
+ - type: EntityTableSpawner
+ table: !type:NestedSelector
+ tableId: InsulsTable