* add new text
* changed loc names
* fixes
if (args.Handled)
return;
- Popup.PopupEntity(Loc.GetString("ghost-gui-toggle-ghost-visibility-popup"), args.Performer);
-
+ var locId = GhostVisibility ? "ghost-gui-toggle-ghost-visibility-popup-off" : "ghost-gui-toggle-ghost-visibility-popup-on";
+ Popup.PopupEntity(Loc.GetString(locId), args.Performer);
if (uid == _playerManager.LocalEntity)
ToggleGhostVisibility();
ghost-gui-return-to-body-button = Return to body
ghost-gui-ghost-warp-button = Ghost Warp
ghost-gui-ghost-roles-button = Ghost Roles ({$count})
-ghost-gui-toggle-ghost-visibility-popup = Toggled visibility of ghosts.
+ghost-gui-toggle-ghost-visibility-popup-on = Enabled visibility of ghosts.
+ghost-gui-toggle-ghost-visibility-popup-off = Disabled visibility of ghosts.
ghost-gui-toggle-lighting-manager-popup = Toggled all lighting.
ghost-gui-toggle-fov-popup = Toggled field-of-view.