description: Basic railing meant to protect idiots like you from falling.
components:
- type: Sprite
- drawdepth: WallTops
+ drawdepth: SmallObjects
sprite: Structures/Walls/railing.rsi
state: side
- type: Icon
- type: RCDDeconstructable
cost: 2
delay: 2
- fx: EffectRCDDeconstruct2
+ fx: EffectRCDDeconstruct2
- type: entity
parent: BaseStructure
description: Basic railing meant to protect idiots like you from falling.
components:
- type: Sprite
- drawdepth: WallTops
+ drawdepth: SmallObjects
sprite: Structures/Walls/railing.rsi
state: corner
- type: Icon
- type: RCDDeconstructable
cost: 2
delay: 2
- fx: EffectRCDDeconstruct2
+ fx: EffectRCDDeconstruct2
- type: entity
parent: BaseStructure
description: Basic railing meant to protect idiots like you from falling.
components:
- type: Sprite
- drawdepth: WallTops
+ drawdepth: SmallObjects
sprite: Structures/Walls/railing.rsi
state: corner_small
- type: Icon
- type: RCDDeconstructable
cost: 2
delay: 2
- fx: EffectRCDDeconstruct2
-
+ fx: EffectRCDDeconstruct2
+
- type: entity
parent: BaseStructure
id: RailingRound
description: Basic railing meant to protect idiots like you from falling.
components:
- type: Sprite
- drawdepth: WallTops
+ drawdepth: SmallObjects
sprite: Structures/Walls/railing.rsi
state: round
- type: Physics
- type: RCDDeconstructable
cost: 2
delay: 2
- fx: EffectRCDDeconstruct2
+ fx: EffectRCDDeconstruct2