[Dependency] private readonly GameTicker _gameTicker = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IConsoleHost _conHost = default!;
- [Dependency] private readonly IMapManager _map = default!;
+ [Dependency] private readonly SharedMapSystem _map = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly ISerializationManager _ser = default!;
return;
}
- var map = _map.GetMapEntityId(new MapId(mapInt));
+ var map = _map.GetMapOrInvalid(new MapId(mapInt));
if (!_proto.TryIndex<WorldgenConfigPrototype>(args[1], out var proto))
{
if (_enabled == false)
return;
- var target = _map.GetMapEntityId(_gameTicker.DefaultMap);
+ var target = _map.GetMapOrInvalid(_gameTicker.DefaultMap);
Log.Debug($"Trying to configure {_gameTicker.DefaultMap}, aka {ToPrettyString(target)} aka {target}");
var cfg = _proto.Index<WorldgenConfigPrototype>(_worldgenConfig);