* commit
* jumped the gun
* changes
PlaceHolder="0"
Text="1"
HorizontalExpand="True" />
+ <Label Name="RecipeCount" Margin="8 0 8 0" MinWidth="90" Align="Right" />
</BoxContainer>
</BoxContainer>
</BoxContainer>
if (!int.TryParse(AmountLineEdit.Text, out var quantity) || quantity <= 0)
quantity = 1;
+ RecipeCount.Text = Loc.GetString("lathe-menu-recipe-count", ("count", recipesToShow.Count));
+
var sortedRecipesToShow = recipesToShow.OrderBy(_lathe.GetRecipeName);
RecipeList.Children.Clear();
_entityManager.TryGetComponent(Entity, out LatheComponent? lathe);
lathe-menu-category-all = All
lathe-menu-search-filter = Filter:
lathe-menu-amount = Amount:
+lathe-menu-recipe-count = { $count ->
+ [1] {$count} Recipe
+ *[other] {$count} Recipes
+}
lathe-menu-reagent-slot-examine = It has a slot for a beaker on the side.
lathe-reagent-dispense-no-container = Liquid pours out of {THE($name)} onto the floor!
lathe-menu-result-reagent-display = {$reagent} ({$amount}u)