petting-success-mimebot = You pet {THE($target)} on {POSS-ADJ($target)} cold metal head.
petting-success-cleanbot = You pet {THE($target)} on {POSS-ADJ($target)} damp metal head.
petting-success-medibot = You pet {THE($target)} on {POSS-ADJ($target)} sterile metal head.
+petting-success-generic-cyborg = You pet {THE($target)} on {POSS-ADJ($target)} metal head.
+petting-success-salvage-cyborg = You pet {THE($target)} on {POSS-ADJ($target)} dirty metal head.
+petting-success-engineer-cyborg = You pet {THE($target)} on {POSS-ADJ($target)} reflective metal head.
+petting-success-janitor-cyborg = You pet {THE($target)} on {POSS-ADJ($target)} damp metal head.
+petting-success-medical-cyborg = You pet {THE($target)} on {POSS-ADJ($target)} sterile metal head.
+petting-success-service-cyborg = You pet {THE($target)} on {POSS-ADJ($target)} dapper looking metal head.
+petting-success-syndicate-cyborg = You pet {THE($target)} on {POSS-ADJ($target)} menacing metal head.
petting-success-recycler = You pet {THE($target)} on {POSS-ADJ($target)} mildly threatening steel exterior.
petting-failure-honkbot = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BASIC($target, "honk", "honks")} in refusal!
petting-failure-cleanbot = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy mopping!
petting-failure-mimebot = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy miming!
petting-failure-medibot = You reach out to pet {THE($target)}, but {POSS-ADJ($target)} syringe nearly stabs your hand!
+petting-failure-generic-cyborg = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy stating laws!
+petting-failure-salvage-cyborg = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy drilling!
+petting-failure-engineer-cyborg = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy repairing!
+petting-failure-janitor-cyborg = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy cleaning!
+petting-failure-medical-cyborg = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy saving lives!
+petting-failure-service-cyborg = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy serving others!
+petting-failure-syndicate-cyborg = You reach out to pet {THE($target)}, but {POSS-ADJ($target)} treacherous affiliation makes you reconsider.
## Rattling fences
node: cyborg
- type: Speech
speechVerb: Robotic
+ - type: InteractionPopup
+ interactSuccessString: petting-success-generic-cyborg
+ interactFailureString: petting-failure-generic-cyborg
+ interactSuccessSound:
+ path: /Audio/Ambience/Objects/periodic_beep.ogg
- type: entity
id: BorgChassisMining
access: [["Cargo"], ["Salvage"], ["Command"], ["Research"]]
- type: Inventory
templateId: borgTall
+ - type: InteractionPopup
+ interactSuccessString: petting-success-salvage-cyborg
+ interactFailureString: petting-failure-salvage-cyborg
+ interactSuccessSound:
+ path: /Audio/Ambience/Objects/periodic_beep.ogg
- type: entity
id: BorgChassisEngineer
access: [["Engineering"], ["Command"], ["Research"]]
- type: Inventory
templateId: borgShort
+ - type: InteractionPopup
+ interactSuccessString: petting-success-engineer-cyborg
+ interactFailureString: petting-failure-engineer-cyborg
+ interactSuccessSound:
+ path: /Audio/Ambience/Objects/periodic_beep.ogg
- type: entity
id: BorgChassisJanitor
access: [["Service"], ["Command"], ["Research"]]
- type: Inventory
templateId: borgShort
+ - type: InteractionPopup
+ interactSuccessString: petting-success-janitor-cyborg
+ interactFailureString: petting-failure-janitor-cyborg
+ interactSuccessSound:
+ path: /Audio/Ambience/Objects/periodic_beep.ogg
- type: entity
id: BorgChassisMedical
- type: FootstepModifier
footstepSoundCollection:
collection: FootstepHoverBorg
+ - type: InteractionPopup
+ interactSuccessString: petting-success-medical-cyborg
+ interactFailureString: petting-failure-medical-cyborg
+ interactSuccessSound:
+ path: /Audio/Ambience/Objects/periodic_beep.ogg
- type: entity
id: BorgChassisService
access: [["Service"], ["Command"], ["Research"]]
- type: Inventory
templateId: borgTall
+ - type: InteractionPopup
+ interactSuccessString: petting-success-service-cyborg
+ interactFailureString: petting-failure-service-cyborg
+ interactSuccessSound:
+ path: /Audio/Ambience/Objects/periodic_beep.ogg
- type: entity
id: BorgChassisSyndicateAssault
noMindState: synd_sec
- type: Construction
node: syndicateassault
+ - type: InteractionPopup
+ interactSuccessString: petting-success-syndicate-cyborg
+ interactFailureString: petting-failure-syndicate-cyborg
+ interactSuccessSound:
+ path: /Audio/Ambience/Objects/periodic_beep.ogg
- type: entity
id: BorgChassisSyndicateMedical
- type: ShowHealthBars
damageContainers:
- Biological
+ - type: InteractionPopup
+ interactSuccessString: petting-success-syndicate-cyborg
+ interactFailureString: petting-failure-syndicate-cyborg
+ interactSuccessSound:
+ path: /Audio/Ambience/Objects/periodic_beep.ogg
- type: entity
id: BorgChassisSyndicateSaboteur
damageContainers:
- Inorganic
- Silicon
+ - type: InteractionPopup
+ interactSuccessString: petting-success-syndicate-cyborg
+ interactFailureString: petting-failure-syndicate-cyborg
+ interactSuccessSound:
+ path: /Audio/Ambience/Objects/periodic_beep.ogg