]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Updated Syndicate and Ammo Contraband (#35102)
authorCoolsurf6 <coolsurf24@yahoo.com.au>
Thu, 24 Apr 2025 02:57:53 +0000 (12:57 +1000)
committerGitHub <noreply@github.com>
Thu, 24 Apr 2025 02:57:53 +0000 (19:57 -0700)
Co-authored-by: RedBookcase <crazykid1590@gmail.com>
Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml
Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml
Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml
Resources/Prototypes/Entities/Objects/Devices/pda.yml
Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml
Resources/Prototypes/Entities/Objects/Misc/business_card.yml
Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
Resources/Prototypes/Entities/Objects/Specific/Medical/defib.yml
Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/antimateriel.yml
Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml

index 142cac767e3d8bd487604771b99c4087af1cbda1..a0b49d48d59e114b60cb7254ce889b185a3e2ea7 100644 (file)
 
 ##############################################################
 - type: entity
-  parent: [ClothingOuterWinterWarden, BaseSyndicateContraband]
+  parent: [ BaseSyndicateContraband, ClothingOuterWinterWarden ]
   id: ClothingOuterWinterSyndieCapArmored
   name: syndicate's armored winter coat
   description: "The syndicate's armored winter coat is made of durable fabric, with gilded patterns, and coarse wool."
index 8fd5b5a83111c1518e72bf1bfac6e53785a0040a..ee4dacaeaa5617349f7b43ec8c78a08869dce881 100644 (file)
       sprite: Clothing/Uniforms/Jumpskirt/lawyergood.rsi
 
 - type: entity
-  parent: ClothingUniformSkirtBase
+  parent: [ ClothingUniformSkirtBase, BaseSyndicateContraband ]
   id: ClothingUniformJumpskirtSyndieFormalDress
   name: syndicate formal dress
   description: "The syndicate's uniform is made in an elegant style, it's even a pity to do dirty tricks in this."
index f10317e221b131c3eabb009fdf884165741bb4ad..b19f70881d425f35b12e825463ed986a9b4057a7 100644 (file)
@@ -15,7 +15,7 @@
     sprite: Clothing/Uniforms/Jumpsuit/recruit_nt.rsi
 
 - type: entity
-  parent: ClothingUniformBase
+  parent: [ ClothingUniformBase, BaseSyndicateContraband ]
   id: ClothingUniformJumpsuitRecruitSyndie
   name: syndicate recruit jumpsuit
   description: A dubious, dark-grey jumpsuit. As if passengers weren't dubious enough already.
@@ -38,7 +38,7 @@
     sprite: Clothing/Uniforms/Jumpsuit/repairman_nt.rsi
 
 - type: entity
-  parent: ClothingUniformBase
+  parent: [ ClothingUniformBase, BaseSyndicateContraband ]
   id: ClothingUniformJumpsuitRepairmanSyndie
   name: syndicate repairman jumpsuit
   description: Functional, fashionable, and badass. Nanotrasen's engineers wish they could look as good as this.
@@ -61,7 +61,7 @@
     sprite: Clothing/Uniforms/Jumpsuit/paramedic_nt.rsi
 
 - type: entity
-  parent: ClothingUniformBase
+  parent: [ ClothingUniformBase, BaseSyndicateContraband ]
   id: ClothingUniformJumpsuitParamedicSyndie
   name: syndicate paramedic jumpsuit
   description: For some reason, wearing this makes you feel like you're awfully close to violating the Geneva Convention.
@@ -85,7 +85,7 @@
     sprite: Clothing/Uniforms/Jumpsuit/ce_nt.rsi
 
 - type: entity
-  parent: ClothingUniformBase
+  parent: [ ClothingUniformBase, BaseSyndicateContraband ]
   id: ClothingUniformJumpsuitChiefEngineerSyndie
   name: syndicate chief engineer jumpsuit
   description: An evil-looking jumpsuit with a reflective vest & red undershirt. #TODO: Write a better description for this once Ship vs. Ship is real and actual player habits begin forming
index 69734a5c5789800ec2e26f28edd8c14d62bfe403..89cf314e95df62b880ab2f0903adc53e6caef5c9 100644 (file)
     prototype: ComputerShuttle
 
 - type: entity
-  parent: BaseComputerCircuitboard
+  parent: [ BaseComputerCircuitboard, BaseSyndicateContraband ]
   id: SyndicateShuttleConsoleCircuitboard
   name: syndicate shuttle console board
   description: A computer printed circuit board for a syndicate shuttle console.
       prototype: ComputerIFF
 
 - type: entity
-  parent: BaseComputerCircuitboard
+  parent: [ BaseComputerCircuitboard, BaseSyndicateContraband ]
   id: ComputerIFFSyndicateCircuitboard
   name: syndicate IFF console board
   description: Allows you to control the IFF and stealth characteristics of this vessel.
index e47d6d2ec7833ed1b25751b456cfa38cec7c9ad6..fbbdfe2b77cabda889647e77d4a9c19097a1aae9 100644 (file)
     - DoorBumpOpener
 
 - type: entity
-  parent: BasePDA
+  parent: [ BasePDA, BaseSyndicateContraband ]
   id: SyndiPDA
   name: syndicate PDA
   description: Ok, time to be a productive member of- oh cool I'm a bad guy time to kill people!
     state: pda-seniorofficer
 
 - type: entity
-  parent: SyndiPDA
+  parent: [ BaseMajorContraband, SyndiPDA ]
   id: PiratePDA
   name: pirate PDA
   description: Yargh!
     state: pda-pirate
 
 - type: entity
-  parent: BaseMedicalPDA
+  parent: [ BaseMedicalPDA, BaseSyndicateContraband ]
   id: SyndiAgentPDA
   name: syndicate corpsman PDA
   description: For those days when healing normal syndicates aren't enough, try healing nuclear operatives instead!
index 4cb6a8bf1eda194561b2bec0af1e2001b0106ebe..ddc17240f1f1110fca987c4c093a74039af80346 100644 (file)
 
 - type: entity
   id: BedsheetSyndie
-  parent: BedsheetBase
+  parent: [ BedsheetBase, BaseSyndicateContraband ]
   name: syndicate bedsheet
   description: It has a syndicate emblem and it has an aura of evil.
   components:
index a04351693a3d86ae76a9fea4a6ec0a970cac0a91..841d5f20997b2a9b9cef6798061d7f6b2c686a89 100644 (file)
@@ -1,7 +1,7 @@
 - type: entity
   id: SyndicateBusinessCard
   name: syndicate business card
-  parent: Paper
+  parent: [ Paper, BaseSyndicateContraband ]
   description: A black card with the syndicate's logo. There's something written on the back.
   components:
     - type: Sprite
index 1db5fe6746e684d6b68e8563f1629be1227cc0f7..736642abb55f58532398dec14ed48fa8a18bccaa 100644 (file)
     job: AtmosphericTechnician
 
 - type: entity
-  parent: IDCardStandard
+  parent: [ IDCardStandard, BaseSyndicateContraband ]
   id: SyndicateIDCard
   name: syndicate ID card
   components:
     - SyndicateAgent
 
 - type: entity
-  parent: IDCardStandard
+  parent: [ IDCardStandard, BaseMajorContraband ]
   id: PirateIDCard
   name: pirate ID card
   components:
index e188794b81fac7b646a5cfe2e9117ac75b67e0d7..c2f7bef65b68ab146ac50584de10237ad7824713 100644 (file)
@@ -97,7 +97,7 @@
 
 - type: entity
   id: DefibrillatorSyndicate
-  parent: DefibrillatorCompact
+  parent: [ DefibrillatorCompact, BaseSyndicateContraband ]
   name: interdyne defibrillator
   description: Doubles as a self-defense weapon against war-crime inclined tiders.
   components:
index ab071c7a18f1b993d02f63788e20401fd1197509..d571fa85a53475f082098acd109e084085db4ecf 100644 (file)
@@ -1,6 +1,6 @@
 - type: entity
   abstract: true
-  parent: BaseItem
+  parent: [ BaseItem, BaseSecurityContraband ]
   id: BaseMagazineBoxAntiMateriel
   name: ammunition box (.60 anti-materiel)
   components:
index de75ae4be4cfc85a2003bee981c168881ffa0e1c..204302b39526b37c40bea6378124cd5518d4d831 100644 (file)
@@ -53,7 +53,7 @@
 - type: entity
   id: FireAxeFlaming
   name: fire axe
-  parent: [BaseSyndicateContraband, FireAxe]
+  parent: [ BaseSyndicateContraband, FireAxe ]
   description: Why fight fire with an axe when you can fight with fire and axe? Now featuring rugged rubberized handle!
   components:
   - type: MeleeWeapon