* Bullet Class indicators
* New Practice Sprite
* Removed re-specified values
* fixes up whitespace to get this merged
---------
Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
parent: BaseBullet
noSpawn: true
components:
+ - type: Sprite
+ sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
+ layers:
+ - state: practice
- type: Projectile
damage:
types:
parent: BaseBullet
noSpawn: true
components:
+ - type: Sprite
+ sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
+ layers:
+ - state: rubber
- type: Projectile
damage:
types:
]
]
},
+ {
+ "name": "rubber",
+ "delays": [
+ [
+ 0.05,
+ 0.05
+ ]
+ ]
+ },
+ {
+ "name": "practice",
+ "delays": [
+ [
+ 0.05,
+ 0.05
+ ]
+ ]
+ },
{
"name": "frag"
},