+++ /dev/null
-using Content.Shared.Kitchen.Components;
-
-namespace Content.Client.Kitchen.Components
-{
- [RegisterComponent, ComponentReference(typeof(SharedKitchenSpikeComponent))]
- public sealed class KitchenSpikeComponent : SharedKitchenSpikeComponent
- {
- }
-}
+++ /dev/null
-using Content.Server.Kitchen.EntitySystems;
-using Content.Shared.Kitchen.Components;
-
-namespace Content.Server.Kitchen.Components
-{
- [RegisterComponent, Access(typeof(KitchenSpikeSystem)), ComponentReference(typeof(SharedKitchenSpikeComponent))]
- public sealed class KitchenSpikeComponent : SharedKitchenSpikeComponent
- {
- public List<string?>? PrototypesToSpawn;
-
- // TODO: Spiking alive mobs? (Replace with uid) (deal damage to their limbs on spiking, kill on first butcher attempt?)
- public string MeatSource1p = "?";
- public string MeatSource0 = "?";
- public string Victim = "?";
-
- // Prevents simultaneous spiking of two bodies (could be replaced with CancellationToken, but I don't see any situation where Cancel could be called)
- public bool InUse;
- }
-}
using Content.Server.Administration.Logs;
+using Content.Server.Body.Systems;
using Content.Server.Kitchen.Components;
using Content.Server.Popups;
using Content.Shared.Database;
using Content.Shared.DragDrop;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
-using Content.Shared.Nutrition.Components;
-using Robust.Shared.Player;
-using Content.Shared.Storage;
-using Robust.Shared.Random;
-using static Content.Shared.Kitchen.Components.SharedKitchenSpikeComponent;
using Content.Shared.Interaction.Events;
using Content.Shared.Kitchen;
+using Content.Shared.Kitchen.Components;
using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
+using Content.Shared.Nutrition.Components;
using Content.Shared.Popups;
+using Content.Shared.Storage;
using Robust.Server.GameObjects;
-using Content.Server.Body.Systems;
+using Robust.Shared.Player;
+using Robust.Shared.Random;
+using static Content.Shared.Kitchen.Components.KitchenSpikeComponent;
namespace Content.Server.Kitchen.EntitySystems
{
--- /dev/null
+using Robust.Shared.Audio;
+using Robust.Shared.GameStates;
+using Robust.Shared.Serialization;
+
+namespace Content.Shared.Kitchen.Components;
+
+[RegisterComponent, NetworkedComponent]
+[Access(typeof(SharedKitchenSpikeSystem))]
+public sealed class KitchenSpikeComponent : Component
+{
+ [DataField("delay")]
+ public float SpikeDelay = 7.0f;
+
+ [ViewVariables(VVAccess.ReadWrite)]
+ [DataField("sound")]
+ public SoundSpecifier SpikeSound = new SoundPathSpecifier("/Audio/Effects/Fluids/splat.ogg");
+
+ public List<string?>? PrototypesToSpawn;
+
+ // TODO: Spiking alive mobs? (Replace with uid) (deal damage to their limbs on spiking, kill on first butcher attempt?)
+ public string MeatSource1p = "?";
+ public string MeatSource0 = "?";
+ public string Victim = "?";
+
+ // Prevents simultaneous spiking of two bodies (could be replaced with CancellationToken, but I don't see any situation where Cancel could be called)
+ public bool InUse;
+
+ [Serializable, NetSerializable]
+ public enum KitchenSpikeVisuals : byte
+ {
+ Status
+ }
+
+ [Serializable, NetSerializable]
+ public enum KitchenSpikeStatus : byte
+ {
+ Empty,
+ Bloody
+ }
+}
+++ /dev/null
-using Robust.Shared.Audio;
-using Robust.Shared.GameStates;
-using Robust.Shared.Serialization;
-
-namespace Content.Shared.Kitchen.Components
-{
- [NetworkedComponent]
- public abstract class SharedKitchenSpikeComponent : Component
- {
- [DataField("delay")]
- public float SpikeDelay = 7.0f;
-
- [ViewVariables(VVAccess.ReadWrite)]
- [DataField("sound")]
- public SoundSpecifier SpikeSound = new SoundPathSpecifier("/Audio/Effects/Fluids/splat.ogg");
-
- [Serializable, NetSerializable]
- public enum KitchenSpikeVisuals : byte
- {
- Status
- }
-
- [Serializable, NetSerializable]
- public enum KitchenSpikeStatus : byte
- {
- Empty,
- Bloody
- }
- }
-}
public override void Initialize()
{
base.Initialize();
- SubscribeLocalEvent<SharedKitchenSpikeComponent, CanDropTargetEvent>(OnCanDrop);
+ SubscribeLocalEvent<KitchenSpikeComponent, CanDropTargetEvent>(OnCanDrop);
}
- private void OnCanDrop(EntityUid uid, SharedKitchenSpikeComponent component, ref CanDropTargetEvent args)
+ private void OnCanDrop(EntityUid uid, KitchenSpikeComponent component, ref CanDropTargetEvent args)
{
if (args.Handled)
return;