if (!Resolve(uid, ref body, logMissing: false))
return;
- var organs = _bodySystem.GetBodyOrganComponents<LungComponent>(uid, body);
+ var organs = _bodySystem.GetBodyOrganEntityComps<LungComponent>((uid, body));
// Inhale gas
var ev = new InhaleLocationEvent();
var lungRatio = 1.0f / organs.Count;
var gas = organs.Count == 1 ? actualGas : actualGas.RemoveRatio(lungRatio);
- foreach (var (lung, _) in organs)
+ foreach (var (organUid, lung, _) in organs)
{
// Merge doesn't remove gas from the giver.
_atmosSys.Merge(lung.Air, gas);
- _lungSystem.GasToReagent(lung.Owner, lung);
+ _lungSystem.GasToReagent(organUid, lung);
}
}
if (!Resolve(uid, ref body, logMissing: false))
return;
- var organs = _bodySystem.GetBodyOrganComponents<LungComponent>(uid, body);
+ var organs = _bodySystem.GetBodyOrganEntityComps<LungComponent>((uid, body));
// exhale gas
}
var outGas = new GasMixture(ev.Gas.Volume);
- foreach (var (lung, _) in organs)
+ foreach (var (organUid, lung, _) in organs)
{
_atmosSys.Merge(outGas, lung.Air);
lung.Air.Clear();
- if (_solutionContainerSystem.ResolveSolution(lung.Owner, lung.SolutionName, ref lung.Solution))
+ if (_solutionContainerSystem.ResolveSolution(organUid, lung.SolutionName, ref lung.Solution))
_solutionContainerSystem.RemoveAllSolution(lung.Solution.Value);
}
if (!Resolve(ent, ref ent.Comp))
return false;
- var organs = _bodySystem.GetBodyOrganComponents<LungComponent>(ent);
+ var organs = _bodySystem.GetBodyOrganEntityComps<LungComponent>((ent, null));
if (organs.Count == 0)
return false;
float saturation = 0;
foreach (var organ in organs)
{
- saturation += GetSaturation(solution, organ.Comp.Owner, out var toxic);
+ saturation += GetSaturation(solution, organ.Owner, out var toxic);
if (toxic)
return false;
}