description: 'A crumpled up piece of white paper.'
components:
- type: Sprite
- sprite: Objects/Misc/bureaucracy.rsi
layers:
- state: scrap
+ - state: paper_words
+ map: ["enum.PaperVisualLayers.Writing"]
+ visible: false
+ - state: paper_stamp-generic
+ map: ["enum.PaperVisualLayers.Stamp"]
+ visible: false
- type: entity
name: office paper
description: 'The readout of a device forgotten to time'
components:
- type: Sprite
- sprite: Objects/Misc/bureaucracy.rsi
layers:
- state: paper_dotmatrix
- state: paper_dotmatrix_words
description: "A page of the captain's journal. In luxurious lavender."
components:
- type: Sprite
- sprite: Objects/Misc/bureaucracy.rsi
layers:
- state: paper
color: "#e6e6fa"
description: 'A single unit of bureaucracy.'
components:
- type: Sprite
- sprite: Objects/Misc/bureaucracy.rsi
layers:
- state: paper
color: "#9ef5ff"
description: A paper label designating a crate as containing a bounty. Selling a crate with this label will fulfill the bounty.
components:
- type: Sprite
- sprite: Objects/Misc/bureaucracy.rsi
layers:
- state: paper
color: "#f7e574"
escapeFormatting: false
content: book-cnc-sheet
- type: Sprite
- sprite: Objects/Misc/bureaucracy.rsi
layers:
- state: paper
color: "#cccccc"
id: PaperWritten
noSpawn: true
components:
- - type: Paper
- type: Sprite
layers:
# Changing it here is fine - if the PaperStatus key is actually added,
# something happened, so that ought to override this either way.
- state: paper_words
- - type: ActivatableUI
- key: enum.PaperUiKey.Key
- - type: UserInterface
- interfaces:
- enum.PaperUiKey.Key:
- type: PaperBoundUserInterface
- type: entity
parent: Paper
components:
- type: NukeCodePaper
allNukesAvailable: true
- - type: Paper
- type: entity
parent: NukeCodePaper
suffix: Red
components:
- type: Sprite
- sprite: Objects/Misc/bureaucracy.rsi
layers:
- state: folder-colormap
color: "#cc2323"
suffix: Blue
components:
- type: Sprite
- sprite: Objects/Misc/bureaucracy.rsi
layers:
- state: folder-colormap
color: "#355d99"
suffix: Yellow
components:
- type: Sprite
- sprite: Objects/Misc/bureaucracy.rsi
layers:
- state: folder-colormap
color: "#b38e3c"
suffix: White
components:
- type: Sprite
- sprite: Objects/Misc/bureaucracy.rsi
layers:
- state: folder-white
- state: folder-base
suffix: Grey
components:
- type: Sprite
- sprite: Objects/Misc/bureaucracy.rsi
layers:
- state: folder-colormap
color: "#999999"
suffix: Black
components:
- type: Sprite
- sprite: Objects/Misc/bureaucracy.rsi
layers:
- state: folder-colormap
color: "#3f3f3f"
suffix: Green
components:
- type: Sprite
- sprite: Objects/Misc/bureaucracy.rsi
layers:
- state: folder-colormap
color: "#43bc38"
description: CentCom's miserable little pile of secrets!
components:
- type: Sprite
- sprite: Objects/Misc/bureaucracy.rsi
layers:
- state: folder-centcom
- state: folder-base
- state: clipboard_over
- type: Item
sprite: Objects/Misc/cc-clipboard.rsi
- size: Small
- type: Clothing
- slots: [belt]
- quickEquip: false
sprite: Objects/Misc/cc-clipboard.rsi
- type: entity
id: BoxFolderQmClipboard
- parent: BoxFolderBase
+ parent: BoxFolderClipboard
name: requisition digi-board
description: A bulky electric clipboard, filled with shipping orders and financing details. With so many compromising documents, you ought to keep this safe.
components:
map: ["qm_clipboard_pen"]
visible: false
- state: qm_clipboard_over
- - type: ContainerContainer
- containers:
- storagebase: !type:Container
- ents: []
- pen_slot: !type:ContainerSlot {}
- type: ItemSlots
slots:
pen_slot:
sprite: Objects/Misc/qm_clipboard.rsi
size: Normal
- type: Clothing
- slots: [belt]
- quickEquip: false
sprite: Objects/Misc/qm_clipboard.rsi
- type: Storage
grid:
- 0,0,4,3
quickInsert: true
- whitelist:
- tags:
- - Document
- type: StorageFill
- contents: [] #to override base folder fill
+ contents: [] #to override base clipboard fill
- type: ItemMapper
mapLayers:
qm_clipboard_paper:
enum.StorageUiKey.Key:
type: StorageBoundUserInterface
- type: MeleeWeapon
- wideAnimationRotation: 180
damage:
types:
Blunt: 10