}
_entList.Add(entity);
- delay += itemSize.Weight * AreaInsertDelayPerItem;
+ delay += itemSize.Weight;
if (_entList.Count >= StorageComponent.AreaPickupLimit)
break;
//If there's only one then let's be generous
if (_entList.Count >= 1)
{
- var doAfterArgs = new DoAfterArgs(EntityManager, args.User, delay, new AreaPickupDoAfterEvent(GetNetEntityList(_entList)), uid, target: uid)
+ var doAfterArgs = new DoAfterArgs(EntityManager, args.User, delay * AreaInsertDelayPerItem, new AreaPickupDoAfterEvent(GetNetEntityList(_entList)), uid, target: uid)
{
BreakOnDamage = true,
BreakOnMove = true,