* botanists can no longer destroy the lighting engine
* unshaded
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
- Smokable
- type: Item
size: Tiny
-
+
- type: entity
name: rainbow cannabis leaves
parent: LeavesCannabis
description: "Is it supposed to be glowing like that...?"
components:
- type: Sprite
- sprite: Objects/Specific/Hydroponics/rainbow_cannabis.rsi
+ layers:
+ - sprite: Objects/Specific/Hydroponics/rainbow_cannabis.rsi
+ state: produce
+ shader: unshaded
- type: Produce
seedId: rainbowCannabis
- - type: PointLight
- radius: 1.5
- energy: 2
- - type: RgbLightController
- cycleRate: 0.6
+ # disabled because 50 morbillion point lights still break the lighting engine
+ #- type: PointLight
+ # radius: 1.5
+ # energy: 2
+ #- type: RgbLightController
+ # cycleRate: 0.6
- type: SolutionContainerManager
solutions:
food:
tags:
- Smokable
- type: Item
- size: Tiny
\ No newline at end of file
+ size: Tiny