# anyway it's just a quality of life thing.
showEnts: True
-# Boards
-- type: entity
- id: AsimovCircuitBoard
- parent: BaseElectronics
- name: law board (Crewsimov)
- description: An electronics board containing the Crewsimov lawset.
- components:
- - type: Sprite
- sprite: Objects/Misc/module.rsi
- state: std_mod
- - type: SiliconLawProvider
- laws: Crewsimov
-
-- type: entity
- id: CorporateCircuitBoard
- parent: BaseElectronics
- name: law board (Corporate)
- description: An electronics board containing the Corporate lawset.
- components:
- - type: Sprite
- sprite: Objects/Misc/module.rsi
- state: std_mod
- - type: SiliconLawProvider
- laws: Corporate
-
# Items
- type: entity
id: Intellicard
- type: SiliconLawProvider
laws: NTDefault
+- type: entity
+ id: AsimovCircuitBoard
+ parent: BaseElectronics
+ name: law board (Crewsimov)
+ description: An electronics board containing the Crewsimov lawset.
+ components:
+ - type: Sprite
+ sprite: Objects/Misc/module.rsi
+ state: std_mod
+ - type: SiliconLawProvider
+ laws: Crewsimov
+
+- type: entity
+ id: CorporateCircuitBoard
+ parent: BaseElectronics
+ name: law board (Corporate)
+ description: An electronics board containing the Corporate lawset.
+ components:
+ - type: Sprite
+ sprite: Objects/Misc/module.rsi
+ state: std_mod
+ - type: SiliconLawProvider
+ laws: Corporate
+
- type: entity
id: CommandmentCircuitBoard
parent: BaseElectronics