Remove StaminaResistance from places where it should not be
modifiers:
coefficients:
Blunt: 0.95
- - type: StaminaResistance
- damageCoefficient: 0.95
- type: Construction
graph: cardHelmet
- node: cardhelmet
\ No newline at end of file
+ node: cardhelmet
modifiers:
coefficients:
Blunt: 0.9
- - type: StaminaResistance
- damageCoefficient: 0.90
- type: Construction
graph: cardArmour
- node: cardarmour
\ No newline at end of file
+ node: cardarmour
damageCoefficient: 0.2
- type: FireProtection
reduction: 0.8
- - type: StaminaResistance
+ - type: StaminaResistance # do not add these to other equipment or mobs, we don't want to microbalance these everywhere
damageCoefficient: 0.15 # Needs 21 hits with a disabler to stun :godo:
- type: Armor
modifiers:
0: Alive
200: Critical
250: Dead
- - type: StaminaResistance
- damageCoefficient: 0.40
- type: entity
name: kangaroo
state: cardshield-icon
- type: Item
heldPrefix: cardshield
- - type: StaminaResistance
- damageCoefficient: 0.95
- worn: true
- type: Blocking
passiveBlockModifier:
coefficients: