namespace Content.Client.UserInterface.Controls;
[GenerateTypedNameReferences]
-public partial class SimpleRadialMenu : RadialMenu
+public sealed partial class SimpleRadialMenu : RadialMenu
{
private EntityUid? _attachMenuToEntity;
Close();
};
}
-
+
return button;
}
public abstract class RadialMenuOption
{
public string? ToolTip { get; init; }
-
+
public SpriteSpecifier? Sprite { get; init; }
public Color? BackgroundColor { get; set; }
public Color? HoverBackgroundColor { get; set; }
}
-public class RadialMenuActionOption(Action onPressed) : RadialMenuOption
+public abstract class RadialMenuActionOption(Action onPressed) : RadialMenuOption
{
public Action OnPressed { get; } = onPressed;
}
-public class RadialMenuActionOption<T>(Action<T> onPressed, T data)
+public sealed class RadialMenuActionOption<T>(Action<T> onPressed, T data)
: RadialMenuActionOption(onPressed: () => onPressed(data));
-public class RadialMenuNestedLayerOption(IReadOnlyCollection<RadialMenuOption> nested, float containerRadius = 100)
+public sealed class RadialMenuNestedLayerOption(IReadOnlyCollection<RadialMenuOption> nested, float containerRadius = 100)
: RadialMenuOption
{
public float? ContainerRadius { get; } = containerRadius;
public IReadOnlyCollection<RadialMenuOption> Nested { get; } = nested;
}
-public class SimpleRadialMenuSettings
+public sealed class SimpleRadialMenuSettings
{
/// <summary>
/// Default container draw radius. Is going to be further affected by per sector increment.