* Minor cleanup of crowbars.yml
* Or, not and
* I think the CrowbarRed tag actually is used for belt sprite stuff? Removing a code comment calling it a legacy tag.
- type: entity
- name: crowbar
+ abstract: true
parent: BaseItem
id: BaseCrowbar
- abstract: true
+ name: crowbar
+ description: A multipurpose tool used for many tasks, such as prying doors or bludgeoning interdimensional invaders.
components:
- type: EmitSoundOnLand
sound:
- type: entity
parent: BaseCrowbar
id: Crowbar
- description: A multipurpose tool to pry open doors and fight interdimensional invaders.
components:
- type: Sprite
state: icon
# Emergency (red) Crowbar
- type: entity
- name: emergency crowbar
parent: BaseCrowbar
id: CrowbarRed
- description: An emergency crowbar designed to pry open doors and firelocks during power outages.
components:
- type: Tag
tags:
- type: entity
parent: BaseCrowbar
id: CrowbarGreen
- description: A multipurpose tool to pry open doors and fight interdimensional invaders, printed from an autolathe.
components:
- type: Sprite
layers:
- type: entity
parent: BaseCrowbar
id: CrowbarOrange
- description: A multipurpose tool to pry open doors and fight interdimensional invaders, found in toolboxes.
components:
- type: Sprite
layers:
- type: entity
parent: BaseCrowbar
id: CrowbarYellow
- description: A multipurpose tool to pry open doors and fight interdimensional invaders, dispensed from Engineering.
components:
- type: Sprite
layers: